FH2 CAMPAIGN #16 - DARKEST HOUR - IS NOW OPEN
BATTLE #7 - CHANIA AERODROME - WILL START IN:
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untilJoin us Saturday 15th December at 18:00 UTC and fight in the streets of Berlin for the 2nd time! Help us test this map once again and get the right balance and gameplay sorted out. Once this has been tested then it will be time to finish the map with final textures and lightmaps. It is a sector push map. The Germans start with no tanks. As sectors become captured by the Russians, additional tanks will spawn on both sides. Russian tank spawn locations are moved forward each time a new sector is captured to prevent long drivings from the main base to the frontlines. It is all setup for an action-packed experience but yet enough flanking possibilities and tactics to be applied. Map creator: @Blander Map and CMP minimod download: Use our new Community Installer - Download here (Read the Tutorial. Post any bugs or issues you might find, this is still a work in progress) Server: CMP - FH2 Battle Server IP: fh2.cmp-gaming.com:16567 Teamspeak: CMP - Teamspeak Server: ts.cmp-gaming.com Battle for Berlin was the final major offensive of the European theatre of World War II led by the soviets. Their Red army had temporarily been stopped 60km to the east of Berlin. On 9 March, Germans established its defence plan for the city, called Operation Clausewitz. On 16 April, two soviet armies attacked Berlin from the east to the south, as a third one attacked north of Berlin. Berlin was then encircled by 2,500,000 soldiers better prepared and equipped this time, against some disorganized divisions of Wehrmacht and SS, together with Volkssturm and Hitler Youth, who were not really trained. The rest is history, but still skirmishes were going to be house-to house fighting.
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Join us Saturday 15th December at 18:00 UTC and fight in the streets of Berlin for the 2nd time! Help us test this map once again and get the right balance and gameplay sorted out. Once this has been tested then it will be time to finish the map with final textures and lightmaps. It is a sector push map. The Germans start with no tanks. As sectors become captured by the Russians, additional tanks will spawn on both sides. Russian tank spawn locations are moved forward each time a new sector is captured to prevent long drivings from the main base to the frontlines. It is all setup for an action-packed experience but yet enough flanking possibilities and tactics to be applied. Map creator: @Blander Map and CMP minimod download: Use our new Community Installer - Download Here (Read the Tutorial. Post any bugs or issues you might find, this is still a work in progress) Manual Map Download Here This is a link to Dropbox. Just click on 'Download' in the top right hand corner and then choose 'Direct download'. It will download the zip file! The map files will come in a zipped file. Just copy this file into Program Files (x86)\EA GAMES\Battlefield 2\mods folder. Choose 'Extract Here' and let it install the files. Let it overwrite any files if you have older campaign files installed. Server: CMP - FH2 Battle Server IP: fh2.cmp-gaming.com:16567 Teamspeak: CMP - Teamspeak Server: ts.cmp-gaming.com Battle for Berlin was the final major offensive of the European theatre of World War II led by the soviets. Their Red army had temporarily been stopped 60km to the east of Berlin. On 9 March, Germans established its defence plan for the city, called Operation Clausewitz. On 16 April, two soviet armies attacked Berlin from the east to the south, as a third one attacked north of Berlin. Berlin was then encircled by 2,500,000 soldiers better prepared and equipped this time, against some disorganized divisions of Wehrmacht and SS, together with Volkssturm and Hitler Youth, who were not really trained. The rest is history, but still skirmishes were going to be house-to house fighting.
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New Community Updater - Tutorial and download
RAnDOOm replied to kummitus's topic in Other Information
Great job with this @kummitus! -
Tuesday 11 December 17:55 FC Schalke 04 vs Lokomotiv Moscow 2-0 17:55 Galatasaray vs FC Porto 1-2 20:00 Barcelona vs Tottenham Hotspur 2-0 20:00 Club Brugge vs Atlético de Madrid 0-3 20:00 Crvena Zvezda vs Paris Saint-Germain 0-4 20:00 Internazionale vs PSV 1-0 20:00 Liverpool vs Napoli 2-2 20:00 Monaco vs Borussia Dortmund 0-1 Wednesday 12 December 17:55 Real Madrid vs CSKA Moscow 2-0 17:55 Viktoria Plzen vs Roma 0-3 20:00 Ajax vs FC Bayern München 2-2 20:00 Benfica vs AEK Athens 1-1 20:00 Manchester City vs TSG 1899 Hoffenheim 3-0 20:00 Shakhtar Donetsk vs Lyon 3-1 20:00 Valencia CF vs Manchester United 0-0 20:00 Young Boys vs Juventus 0-2
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FH2 Campaign #4 - "None But The Brave" Opened
RAnDOOm replied to RAnDOOm's topic in General Announcements
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@RayderPSG can you update mate ? Please.
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Happy Birthday for yesterday @Papillon!
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Happy Birthday @Heia Safari!
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Join us this Sunday 2nd December at 18:00 UTC and fight in the streets of Berlin for the very first time! Help us test this map to get the right balance and gameplay sorted out. Once this has been tested then it will be time to finish the map with final textures and lightmaps. It is a sector push map. The Germans start with no tanks. As sectors become captured by the Russians, additional tanks will spawn on both sides. Russian tank spawn locations are moved forward each time a new sector is captured to prevent long drivings from the main base to the frontlines. It is all setup for an action-packed experience but yet enough flanking possibilities and tactics to be applied Map creator: @Blander Map and CMP minimod download: Download Map Here Copy the file above into Program Files (x86)\EA GAMES\Battlefield 2\mods\fh2\levels folder. Download CMP Minimod Here (If You Don't Have It From Guadalcanal Battle) Copy the file above into Program Files (x86)\EA GAMES\Battlefield 2\mods folder. Choose 'Extract Here' and let it install the files. Let it overwrite any files if you have older campaign files installed. Server: CMP - FH2 Battle Server IP: 94.130.129.188:16570 Teamspeak: CMP - Teamspeak Server: ts.cmp-gaming.com Battle for Berlin was the final major offensive of the European theatre of World War II led by the soviets. Their Red army had temporarily been stopped 60km to the east of Berlin. On 9 March, Germans established its defence plan for the city, called Operation Clausewitz. On 16 April, two soviet armies attacked Berlin from the east to the south, as a third one attacked north of Berlin. Berlin was then encircled by 2,500,000 soldiers better prepared and equipped this time, against some disorganized divisions of Wehrmacht and SS, together with Volkssturm and Hitler Youth, who were not really trained. The rest is history, but still skirmishes were going to be house-to-house fighting
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Best: - Playing some rounds of FH2 Best:2 - The squad i played with. Awesome job fellas. Great job by @Ombustman Worst: - My skill. Im getting old... or need more practice. Funniest: - "My meatballs are waiting for me. Lets Go." "Yes. They are still here! YES" Most hated player: - This time was @Pr0z4c . He got my balls. Most loved/liked player: - Everyone in my TS channel. CAB 2. Best Battle Photo - "I like to make sexy time! Very nice!" Other: - Great game everyone. Good numbers. Lets keep it up for next Friday
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FH2 Campaign #4 - "None But The Brave" Opened
RAnDOOm replied to RAnDOOm's topic in General Announcements
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Future space stations and planetary bases could be run by an AI Scientists have developed an artificial intelligence that can be used to run a manned outpost on another world. Created by Texas-based AI researcher Pete Bonasso and colleagues, the new artificial intelligence has been named "Cognitive Architecture for Space Agents" or "CASE". Like its science fiction counterpart from 2001: A space Odyssey, it has been designed to perform various maintenance and monitoring tasks in an off-world human-occupied environment. Unlike HAL 9000 however, it will never be able to start killing off crew members because it is simply incapable of performing any task that it hasn't been programmed to do. CASE consists of three layers - one that connects to and operates hardware, one that conducts routine processes such as controlling life support and a third that plans for the days operations. During a recent experiment, the system was able to successfully keep virtual astronauts alive in a simulated environment for several hours. It may be some time however before it will be able to handle operations in a real base. "Though CASE is impressive, it's not the fully realized HAL from 2001: A Space Odyssey, nor is it Lt. Commander Data from Star Trek: The Next Generation," said Bonasso. "Its capability is very narrow, focused on events occurring on a planetary base. While it can keep the life support systems running, it has no idea who won the last presidential election." Source: Space.com
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Tuesday 27 November 17:55 AEK Athens vs Ajax 0-2 17:55 CSKA Moscow vs Viktoria Plzen 2-0 20:00 FC Bayern München vs Benfica 3-0 20:00 Juventus vs Valencia CF 3-1 20:00 Lyon vs Manchester City 0-2 20:00 Manchester United vs Young Boys 2-0 20:00 Roma vs Real Madrid 1-1 20:00 TSG 1899 Hoffenheim vs Shakhtar Donetsk 0-1 Wednesday 28 November 17:55 Atlético de Madrid vs Monaco 2-0 17:55 Lokomotiv Moscow vs Galatasaray 1-1 20:00 Borussia Dortmund vs Club Brugge 3-0 20:00 FC Porto vs FC Schalke 04 2-0 20:00 Napoli vs Crvena Zvezda 3-0 20:00 PSV vs Barcelona 0-2 20:00 Paris Saint-Germain vs Liverpool 2-2 20:00 Tottenham Hotspur vs Internazionale 2-1
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FH2 Campaign #4 - "None But The Brave" Opened
RAnDOOm replied to RAnDOOm's topic in General Announcements
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Best performer of all time! Still! GOAT!