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Counter Strike Global Offensive

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didn't play GO for quite long. time to get ranked again, i guess ... @dugenjaz

(don't know about faceit, but cmp-steam group is up as well.)

Edited by Yehiel

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There is only the A-team.

If you have a problem, if no one else can help, and if you can find them, maybe you can hire the A-team.

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For now these are the 2 maps that we will playing the most.

So try to memorize the names of each spots . And practice the maps online and with bots to get a hang of it.

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In CS:GO Beta depot's newest update, Valve addressed the crouch-jump bug, removed the ability to do a silent jump, and made adjustments to the Tec-9.

1500313431.939.jpeg
BIG's infamous crouch-jump mechanic has been addressed in Valve's Beta update

The Beta update most importantly features a fix to the crouch-jump bug that was in heavy use by BIG in the PGL Major Krakow cycle, which resulted in heated discussions surrounding the use of the glitch at the Major itself in Poland, before all teams agreed not to use it throughout the remainder of the tournament.

Valve has now extended the camera height restriction system to mid-air cases so that the first-person camera is prevented from reaching higher than their head in third-person.

Furthermore, the jump technique thanks to which players were able to spot over various obstructions silently (by crouch-jumping and releasing crouch mid-air) has practically been removed, as such action will result in a landing sound in the newest Beta update.

The developers have also addressed the Tec-9 as the first step towards "emphasizing skillful use" of pistols, which includes several changes to the popular Terrorist-sided weapon.

The full changelog of CS:GO Beta depot's 1.35.9.7-rc1 version can be seen below:

[GAMEPLAY]

  • Shipping initial changes to pistols with the goal of emphasizing skillful use of the weapons, beginning with the Tec-9.
  • Tec-9: The Tec-9 has been adjusted to emphasize aiming while retaining the weapon’s high mobility. The current changes include:
    • slightly improved accuracy when taking a single shot
    • significantly reduced accuracy when firing rapidly
    • magazine and reserve ammo reduced to 18 and 90, respectively
  • Extended the existing camera height restriction system to include cases where a player is in the air, preventing the first-person camera from rising above their third-person head.
  • Players will now make a landing sound if they un-crouch while crouch-jumping.
  • Fixed several inconsistencies where sounds were not broadcast when a player was occluded by a wall. (Thanks, simpleavaster!)

[LINUX]

  • Cleaned up the way CS:GO launches so there is one fewer process

 

 

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gonna watch some smokes again and try to do them.
starting with the most important.

edit: inferno (banana) was edited. but there are other and more uptodate videos, too.

Edited by Yehiel
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asd-1.jpg

The changes Valve have introduced in the Beta depot last week, including Tec-9 adjustments, crouch-jump bug fix, and removal of the silent jump, have now been applied to the main game.

Earlier this week, a Beta update was released by Valve, which perhaps most importantly addressed the crouch-jump bug, thanks to which players were able to spot over various objects without being seen.

Apart from that, the update that is now live in the main game includes significant adjustments to the Tec-9's accuracy and ammo, which is Valve's first step towards "emphasizing skillful use" of pistols.

Here is the changelog of today's update:

[GAMEPLAY]

  • Shipping initial changes to pistols with the goal of emphasizing skillful use of the weapons, beginning with the Tec-9.
  • Tec-9: The Tec-9 has been adjusted to emphasize aiming while retaining the weapon’s high mobility. The current changes include:
    • slightly improved accuracy when taking a single shot
    • significantly reduced accuracy when firing rapidly
    • magazine and reserve ammo reduced to 18 and 90, respectively
  • Extended the existing camera height restriction system to include cases where a player is in the air, preventing the first-person camera from rising above their third-person head.
  • Players will now make a landing sound if they un-crouch while crouch-jumping.
  • Fixed several inconsistencies where sounds were not broadcast when a player was occluded by a wall. (Thanks, simpleavaster!)

[LINUX]

  • Cleaned up the way CS:GO launches so there is one fewer process

 

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32 minutes ago, Sir_Kowskoskey said:

Today we had nice fights. Thumbs up!

<( ̄︶ ̄)>
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I will be back to play at the end of the month.

In all honesty i woulld like to see a good improvement in terms of skill by our team when i comeback. Matchmake everyday dudes.

I miss playing the game with you guys.  ;)

Keep on playing and keep on grinding!!!

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Keep on grinding mates. Ill be back this weekend.

For inspiration for you guys to train more until then here is a cool video:

 

 

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