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FH2 Campaign #11: "In Memoriam" Is Now OPEN!
RAnDOOm replied to Quicksilver's topic in General Announcements
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Hello and welcome back to another Forgotten Hope 2 update. It has now been just over a month since we released 2.6, and we feel that it is time to give an update on what we are planning to next. While we waited for the last bits to be polished up for the last update, some of us had already moved on to other projects, and it is this work that has driven our direction in the immediate future. There are already several maps in development that are in a good state along the road to completion, and we have given you a brief teaser of them here: Please bear in mind that these are all work in progress, but we think you'll have a bit of guessing to do from the clues provided! Some of these maps are taking our French faction to other times and places beyond May 1940, while the others are focusing on two of the other factions fighting at the conclusion of the Phoney War: Belgium and Norway. As a little taster for these upcoming factions we have the following render: In his role as director of the Kongsberg Arsenal, Ole Krag had already been involved with a number of weapon designs for magazine fed rifles, culminating in the tube fed black powder Krag-Petersson and Jarmann rifles. The latter of these was adopted in 1884, and with production just getting started was made obsolete overnight by the new French small bore smokeless powder cartridge. While Norway and Sweden would go back to the drawing board to agree on a new joint cartridge and rifle, Ole Krag would partner with Erik Jørgensen to develop a new capsule magazine, which when paired with a new action would be adopted by the Danish Army in 1889. Examples of this rifle would make their way into the joint trials, both as the original Danish design and as the updated 1892 model that was sold to the United States. Ultimately the trials would end with Sweden and Norway adopting the 6.5×55mm ammunition, but they would disagree on the rifle - Sweden preferring the m/94 Mauser while Norway would adopt the M/1894 Krag-Jørgensen. The most notable feature of the Krag-Jørgensen design is the half capsule magazine system, that is filled by opening a door on the side of the rifle and dumping in loose cartridges. The rifles were fitted with a magazine cut-off to allow single loading, but were never successfully adapted to a quick loading system in military use. The Model 1894 rifle would be produced until 1922, with 215000 being made at Kongsberg and a further 29000 at Steyr. In 1910, 1000 of these rifles were fitted with a 4x telescopic sight made by the company Voigtländer. This early attempt at a dedicated sniping rifle was not particularly successful. This did not stop the scoped rifles from being used in training leading up to 1940 - with some of them also seeing combat in the hands of Norwegian marksmen during the campaign. Our Krag-Jørgensen M/1894 was made by Ashton.
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Share your opinions about the scrim. Replies are ok but no flaming, keep it clean! Any posts containing complaints about map balance, assets, or other complaints will be removed and the person posting will have their posting privileges removed. Copy and paste below: Best: - Worst: - Funniest: - Most hated player: - Most loved/liked player: - Best Battle Photo - https://cmp-gaming.com/topic/3954-best-battle-photo-medal Other: -
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FH2 Campaign #11: "In Memoriam" Is Now OPEN!
RAnDOOm replied to Quicksilver's topic in General Announcements
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Best 1: Being able to play a full battle again. Very enjoyable. Best 2: Reaching 100 players for a time. Great numbers overall. Best 2: Intense fighting in all the flags. Non stop infantry/tank/air action. Most hated player: The arty boys are always hated. But with love. Most loved/liked player: The admin team. Fun times. Always a pleasure to fight with the boys. "Aquarterpotato" Best Battle Photo - https://cmp-gaming.com/topic/3954-best-battle-photo-medal "Me capping the bridgehead flag by myself. Sneaky Sneaky" Other: - Lets keep up these overall good numbers and vibes for the rest of the campaign.
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Answer sent by private message.
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Share your opinions about the scrim. Replies are ok but no flaming, keep it clean! Any posts containing complaints about map balance, assets, or other complaints will be removed and the person posting will have their posting privileges removed. Copy and paste below: Best: - Worst: - Funniest: - Most hated player: - Most loved/liked player: - Best Battle Photo - https://cmp-gaming.com/topic/3954-best-battle-photo-medal Other: -
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FH2 Campaign #11: "In Memoriam" Is Now OPEN!
RAnDOOm replied to Quicksilver's topic in General Announcements
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Share your opinions about the scrim. Replies are ok but no flaming, keep it clean! Any posts containing complaints about map balance, assets, or other complaints will be removed and the person posting will have their posting privileges removed. Copy and paste below: Best: - Worst: - Funniest: - Most hated player: - Most loved/liked player: - Best Battle Photo - https://cmp-gaming.com/topic/3954-best-battle-photo-medal Other: -
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FH2 Campaign #11: "In Memoriam" Is Now OPEN!
RAnDOOm replied to Quicksilver's topic in General Announcements
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Share your opinions about the scrim. Replies are ok but no flaming, keep it clean! Any posts containing complaints about map balance, assets, or other complaints will be removed and the person posting will have their posting privileges removed. Copy and paste below: Best: - Worst: - Funniest: - Most hated player: - Most loved/liked player: - Other: -
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FH2 Campaign #11: "In Memoriam" Is Now OPEN!
RAnDOOm replied to Quicksilver's topic in General Announcements
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FH2 Campaign #11: "In Memoriam" Is Now OPEN!
RAnDOOm replied to Quicksilver's topic in General Announcements
!!! LETS GO GO GO !!! -
CMP Community FH2 Event: 13th May - Join Us!
RAnDOOm replied to Quicksilver's topic in General Announcements
Password for the file is : T0n$ofD3vsL07s0fC0n7en7 -
The Road to Forgotten Hope 2.6 - Part 7 Posted by: Eat Uranium 13.05.2022 08:00 GMT Hello and welcome back to another Forgotten Hope 2 update. We are pleased to announce that the 2.6 update is now live on the launcher. For those of you who downloaded the password protected files, the password is: T0n$ofD3vsL07s0fC0n7en7 We hope to see you on the server soon! While you wait for the update to download and install, why not catch up on some of the recent dev blogs and videos: 2.6 map overview - Ts4EVER 2.6 gameplay changes - Pozzo Making Stonne - CptBocqier Stonne camoflage - Matt Baker Flavion camoflage - Matt Baker Making La Horgne - La Hire La Horgne camoflage - Matt Baker Operation Totalize camoflage changes part 1 - Matt Baker Operation Totalize camoflage changes part 2 - Matt Baker 2.6 Release Trailer - Hawk 2.6 Developer Stream - FatJoe 2.6 Developer Stream alternative view - Slayer Flavion singleplayer gameplay - Ts4EVER Operation Mars 16p gameplay - Ts4EVER
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CMP Community FH2 Event: 13th May - Join Us!
RAnDOOm replied to Quicksilver's topic in General Announcements
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CMP Community FH2 Event: 13th May - Join Us!
RAnDOOm replied to Quicksilver's topic in General Announcements
Lets get this show on the road! Go !!! Go !!! Go !!! -
The Road to Forgotten Hope 2.6 - Part 6.5 Posted by: kummitus 11.05.2022 21:45 GMT Hello and welcome back to another Forgotten Hope 2 update. The pre-download is now available, either as torrent or direct download FH2 2.60 Torrent FH2 2.60 Mirror 1 FH2 2.60 Mirror 2 You'll need 7-Zip to unpack the files. Password will be provided on Friday. Happy Downloading! In addition, we'd like to announce that 2.6 features support for 2 additional languages: Belarusian - thanks to Kerst Ukrainian - thanks to FiveStars
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The Road to Forgotten Hope 2.6 - Part 6 Posted by: Eat Uranium 11.05.2022 18:00 GMT Hello and welcome back to another Forgotten Hope 2 update. Today we are showing off our final new content coming in version 2.6. It has certainly felt like a marathon week of news, but we are now only 2 days away from seeing you all on the servers. The concept of an armoured vehicle dedicated to the role of destroying tanks had first been realised by the Germans as the Panzerjäger I. While this vehicle proved the concept, it was quickly getting long in the tooth, especially when compared to the towed PaK 40 anti-tank cannons that were starting to appear at the front through 1942. The hasty rush to get this gun into a similar armoured self propelled mount lead to the Marder series of vehicles, before finally settling on upgunning the StuG. The 7.5 cm L/48 armed StuGs were an instant success: cheap and quick to manufacture and very effective on the battlefield in their new anti-tank role. With this in mind, the requirements for new design of StuG were issued in September of 1942: thicker armour, lower height and mounting the new 7.5 cm L/70 gun. Several designs were submitted, with that by Vomag being accepted. It was based on the Panzer IV hull, modified with a low armoured casemate and sloped frontal armour. The L/70 gun was needed to arm the new Panther tanks, and so the first production of the new vehicles were armed with the older L/48. Production started in December 1943, several months behind schedule, and would continue until November the following year, when all production had switched to the L/70 armed variant. By Mid spring of 1944, the design had been changed to eliminate the difficult to use left-hand machinegun port, and experiments had shown that the muzzle brake was not required to deal with the recoil and so was removed from production. Somewhere in the region of 800 were produced, and ours was made by Matt Baker from Omni and AceS's Jagdpanzer IV/70. The Sturmpanzer was designed to meet a requirement for an armoured self propelled heavy howitzer that could provide fire support to the infantry. Based on the hull of the Panzer IV Ausf.G with a large armoured superstructure fitted to the top, it housed a newly designed Skoda StuH 43 L/12 howitzer, that used the same ammunition as the existing sIG 33 infantry gun. The first series of 60 vehicles were produced starting in April 1943, and several saw action at Kursk that summer. This trial by combat resulted in a second series of vehicles, now based on the Ausf.H chassis. Changes consisted primarily of the fitting of a ventilator fan and sprung steel roadwheels on the front pair to cope with the extra weight. 60 series 2 were produced from December 1943, with production switching to the series 3 in March 1944. The driver's sight was replaced with periscopes and the gun replaced with the 800 kg lighter StuH 43/1. The fourth series took over production in June, and featured a redesigned superstructure that included a frontal ball mount for an MG34, as well as the commander's cupola from the StuG. This series was also based on the Ausf.J hull. The Sturmpanzer was known to the Germans affectionately as Stupa, while Allied Intelligence knew it as the Brummbär. In total 306 across all series were produced, and ours were made by Mike, Stubbfan and Matt Baker. Finally today, we'd like to list some of the changes in version 2.6: 1 New Faction: France 4 New playermodels: French Soldiers Chasseurs GRDI Spahis 4 New maps: La Horgne Stonne Flavion Operation Mars 25 New French weapons, including: MAS 36 FM 24/29 Berthier Mle M16 PA Mle 1915 "Ruby" Sabre Mle 1822 10 Other New weapons, including: MP28 VIS 35/Pistole 645(p) SRCM mod. 35 16 New French vehicles, including: Char B1bis Hotchkiss H35 M39 Morane-Saulnier M.S.406 AMD Panhard 35 canon de 75 Mle 1897 M38 13 Other New vehicles: Panzer 38(t) Ausf.B Sturmpanzer IV Ausf.IV M7 HMC "Priest" T-60 model 1941 Many further changes, including: Complete overhaul of ingame HUD, including fixes for proper unstretched widescreen resolutions Dynamic Combat Zones added to maps with permanently locking flags to keep players focused on the area currently "in play" A number of potential crash fixes implemented thanks to Alon and Mats391 of Project Reality Voice Commands on maps with two nations fighting on the same team are now played from the set corresponding to the playermodel A more comprehensive list of changes can be seen in the 2.6 Changelog.
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CMP's Fifth Anniversary And Upcoming FH2 Campaign!
RAnDOOm replied to Quicksilver's topic in General Announcements
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The Road to Forgotten Hope 2.6 - Part 5 Posted by: Eat Uranium 10.05.2022 18:00 GMT http://forgottenhope.warumdarum.de/screenshotsfh2/news/2.6_release/fh2_2.6_release.jpg Hello and welcome back to another Forgotten Hope 2 update. Today is 10th May, which marks the 82nd anniversary of the start of the German Invasion of France. As such today we have a couple of treats for you that you might not have expected to see. Before that however, we have a couple of desktop background download options for the amazing release image commissioned from Olivier Debras of Bataille d’un jour. Our first render today shows the MAS 38 submachinegun, a very uncommon weapon in 1940 but issued out nonetheless to various units. One place they ended up was with some of the drivers of Lorraine 37L armoured supply vehicles, and it is in this context that we have included it. As for the FT, you will be able to see these prominently placed as non-drivable statics in the barricades of La Horgne. It did seem a shame to have them available just as statics though... The submachinegun had first appeared on the battlefield in the tail end of the First World War, and while few in number had established themselves as a new category of infantry weapon. The French had taken notice of this, and had included developing one into their post war re-armament plans. Progress however was slow, with the light machinegun taking priority. A couple of prototype designs were presented in the early 20s, but nothing much came of this. With the looming threat of war in the late 30s, a 1935 design by the Saint-Étienne arsenal was adopted as the MAS 38, however it wouldn't be until the 3rd of May 1940 that the first delivery of guns made it to the army. Available in only small numbers, they would be handed out piecemeal to various units during the May invasion. By the capitulation in June, only 1958 were delivered. They would continue in production both during the occupation and after the war, and ours was made by Spycer42 and Ashton. The FT grew out of an idea of Colonel Estienne of a swarm of light tanks, five or six to the price of a single of the larger and more cumbersome St Chamond vehicles that were in development. These light tanks should be small, fast and agile, able to climb out of shell holes and be fitted with a revolving turret to maximise the effect of a limited armament. This idea sat well with Louis Renault, who set to work on designing a vehicle that could fulfil it. What emerged was a small armoured hull with a driver sat up front, the commander stood in the turret in the centre and the 18 HP 4 cylinder engine behind a firewall in the rear. It would take until the summer of 1917 before large orders were made, and it wasn't until May of 1918 that they first saw combat. All in all, about 3520 were made before the end of the war, with approximately 60% armed with the Hotchkiss Mle 1914 and the remainder with the 37mm SA18 Puteaux gun. In the inter war period, the FT in French service was supposed to be replaced by the R35 and H35 tanks, and many of the Puteaux guns were removed from the FTs to arm their replacements. About 1000 of the machinegun armed FTs were upgraded to the newer Reibel guns as the modifié 31. At the time of the German Invasion, there were still a large number of these tanks in active service in France and her colonies. Our FT and FT m31 were made by Seth Soldier. Lastly we'd like to thank everyone who turned up to watch our Devstream on Sunday for their questions and comments. The VOD is now on our Youtube Channel if you missed it.
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CMP's Fifth Anniversary And Upcoming FH2 Campaign!
RAnDOOm replied to Quicksilver's topic in General Announcements
We are still looking for one Axis HQ. The campaign cannot start without it. Help the community and apply. You will get all the help from the Admin team if you take this opportunity.