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RAnDOOm

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  1. Welcome back to another dev blog! In this series, we will talk about one of our future map: Bodange. This first dev blog will be focused on design, environment and statics. But first, what is this map about? Bodange is a small village in the Belgian Ardenne, near to the German border. Established in a steep valley through which flows the Sûre river, it was an easy-to-defend key point on the roads of the German armies towards Sedan in May 1940. As a result, firmly entrenched in favorable positions that allowed them to lock down the valley, about sixty Belgian Chasseurs Ardennais managed to hold out all the day of the 10th of May against the advanced elements of the 1.PanzerDivision. The Belgians only left the battlefield after exhausting all their ammunition. That's, in short, the context of the map. A second blog will go deeper into military aspects. But let's start with a minimap overview of the map: We can compare it with an aerial photo of 1971 (all credits go to the Géoportail de la Wallonie): And I guess, you will first notice that there weren't much forests back in time! Actually, the Ardennes wasn't much of a forest. Most of the land was used for agriculture; it is only recently that it has been taken over by the timber industry. But to help making the gameplay fun and actually playable, we decided to add more woods than there was back in time to cover spawn points or routes to flags. Topography N.B. all in game screen shots are WIP. This topographic map should help you to visualise the relief of the area. As you can see, the two rivers, the Sûre, flowing North to South, and the Basseille, flowing East to West, are "digging" the valley steep. The Germans would attack from the road North/East (Rue de la Fieltz) and from the southern road, the N(ationale)848, following the Sûre river. While the Belgians are lying in ambush at the top of Le Stein hill, and in the houses and farms along Rue Haute, the two rivers, the need to attack down the slopes exposed to the enemy uphill, and then to climb the other side of the valley to storm the Belgian positions, will make the party hard for the Germans if the Belgians manage to use their positions wisely. The Stein. Looking south. Rue Haute. Looking North/East. Rue Haute, looking to the Stein. Attacking from the Fiels forest will be of no help since this one ends into a cliff, giving a natural "shield" between the two main roads. Note that there were barbed wires all along the Sûre. There was too a railway down the cliff, which no longer exists. But fortunately for the Germans, the slopes of the valley are mostly covered with woods, helping them to find cover to progress down to Belgian positions. Planted pines forests, dedicated to industrial production, like all forests of the area. Barely nothing grows into the ground, just a bit of moss. These forests might also help the Germans to flank the Belgians West of Rue Haute, going down the Stein to cross the Basseille at a dam and secure the Perrad sawmill. Perrad mill from the northern slopes of the Stein. The watermill was actually used for the flour but also to slice wood, a detail we unfortunately couldn't depict in game... On the other side of the map, the Belgians destroyed the bridge over the Sûre, at the entrance of the town... The bridge, made by Cpt.Bocquier, is a 1:1 copy of the historical bridge of Bodange. ... but fortunately for the Germans, the river is shallow here. And they can still try crossing another ford, north of the bridge... ... but this one is well guarded! You can see, camouflaged into the slope, a small Devèze Type D bunker. Devèze refers to Albert Devèze, a Minister of the Defence having advocated the construction of a line of fortifications in the Belgian Ardenne in 1933-35, the Devèze Line. These constructions are light, since troops were supposed to only delay an attack from Germany before reaching a defensive redoubt in the Flanders. Another one is hidden just under the Stein, along the N848. They were simply made to host a light machine gun... ... unlike this other Type D Devèze bunker, able to host an heavy machine gun thanks to its Affût Chardome. Inside the bunker, with its Affût Chardome. All these bunkers were made by Cpt.Bocquier. Finding the location of the last one was not easy. Various sources mention a bunker "in Hartman farm", being blown up by a PaK-36, equipped with a MG-08, and having views over the river. Contemporary mentions said its remainings are still in a garden around there. So, this photo, taken after the battle, plus another one in Google Maps street view, let us think it was actually there: Camouflaged into the farm, this one was meant to fire at the river crossing under the bridge. For sure, the Belgians did their best to use the topography at their advantage! Architecture and landmarks As you will see below, Bodange is quite of an uniform village colour-wise. Under their thick stone walls, which gave a great service to the Chasseurs in 1940, the houses were generally coated with white, and their roofs covered in slate. To give the map its real life uniformity, we retextured some of our existing houses, but I also decided to make a small new set of houses to complete the "bulge" one. It also appeared that we actually lacked of buildings to make realistic huge farms, with their courtyards, as they appears in the photos of the town... Here a photo from end of 19th century or early 20th century, to compare with the layout of the map. Some buildings didn't exist yet at the time the photo was taken, and the vegetation has evolved as well. Take note that the map is not a 1:1 copy of the real terrain, but very close. Thus some stuff are depicted a bit packed compared to real life. We were also missing opened farm houses, where to hide the heavy machine guns of the Chasseurs, like they did at Bodange... Both of them still exist. First one is also inspired by another house at the end of Rue Haute. For the latter one, we have a photo of it in 1931. All these houses were made by myself, with help, advice and amendments of Cpt.Bocquier. And finally, the ancient train station of Bodange, made by Cpt.Bocquier too. The train station no longer exists. About the hotel, photos of 1940 show it has been rebuilt into something more modern. The hotel has changed again after the war, but still exists under the name of Le Martin-Pêcheur ("The Kingfisher")! The crossing of Bodange near the train station by the Panzers, shortly after the battle. And to end up this small tour of the map, another landmark, the "waterfall" of Bodange.... Of course, that photo was probably taken in 19th century or early 20th century, when there wasn't vegetation at all, or almost! But you'll surely be able to compare these photos, and others you could find, with the map when it will be out! And we will just leave you with some ambience stuff, to get yourself immersed right in 1940, made and researched by Cpt.Bocquier! What would be Belgium without their delicious beers? As the German attack took everyone by surprise, I have depicted the map like if peaceful activities had been suddenly interrupted, as you will see in many places on the map. Hope you have enjoyed reading this blog, and see you for the next one! La Hire Thank you to @La-Hirefor this post. Original post here - http://fhpubforum.warumdarum.de/index.php?topic=22477.0
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  2. Thank you but due to your behavior in past campaigns your application for CO or NCO is denied. You can still play as a regular member and enjoy the campaign if you obey and follow the rules.
  3. until
    Hell Let Loose - Open Play Every Tuesday Let's join CMP Teamspeak, find a nice server, create a squad and get to work Infantry, Armor, Artillery, Recon. Whatever we feel like.
  4. Thank you for the reply. An Admin will contact you soon.
  5. Do not be afraid to volunteer if you have never done any HQ or CO position. All the help will be given to you. The Admin Team will be here to assist you with everything that is needed.
  6. Merry Christmas and Happy Holidays to all CMP members!
  7. Share your opinions about the battle. Replies are ok but no flaming, keep it clean! Copy and paste below: Best: - Worst: - Funniest: - Most hated player: - Most loved/liked player: - Best Battle Photo - ( read below for more information ) https://cmp-gaming.com/topic/7176-best-battle-photo-medal/ Other: -
  8. This usually happens when a campaign map has not been released yet. You will have to wait until it is released.
  9. Today we are announcing our usual christmas event, which will be live on the servers starting this coming Saturday. Along with it comes version 2.67 that will soon be out to download through the launcher. We also share new renders for content that will be used in this event. Posted by CptBocquier on Dec 16th, 2025 Hello and welcome back to another Forgotten Hope 2 update. And so this is Christmas (War is not over). We will be running a new event over the Christmas season, bringing with it a few unofficial maps made by the FH2 and CMP team. The event will run with the map list below over the following weeks: Saturday 20th December to Sunday 4th January The map list will be the following official maps: Bastogne Eppeldorf La Hardt Forest Meuse River Operation Mars Pogostje St. Vith Verdenne As well as the following updated maps: Foy Hatten-Rittershoffen Herrlisheim La Gleize Operation Little Saturn The Storm Valirisk In 1915, the Russian military began developing aerosleds, or 'aerosani,' based on commercial designs. These vehicles were used for reconnaissance, communication, transporting supplies, and medical evacuation. Initially equipped with unarmed three-ski models like the ANT-IV, NKL-6, and NKL-16/37, it was not until after the Winter War that the Red Army fully recognized their importance - not only in logistics but also in direct combat. By the end of 1941, the lack of mounted armament on the NKL-16 aerosleds became a critical disadvantage, prompting the development of the NKL-26, a new armored and armed model with similar capabilities. Designed by N. M. Andreev and M. V. Veselovsky, the NKL-26 was operated by a two-person crew. It featured four individual skis, and its hull was constructed from plywood reinforced with a 10 mm armored plate at the front, which included an observation hatch for the driver/mechanic. The vehicle was equipped with a circular pedestal mount on top, fitted with a 7.62 mm DT machine gun for the commander/gunner. The NKL-26 retained the same powertrain as the NKL-16, using the M-11 five-cylinder, air-cooled radial aviation engine. This engine provided an operational speed of 30–50 km/h on ice. Mass production of the NKL-26 began in December 1941. Aerosani battalions began operations in January 1942, integrated with combined arms units, primarily ski battalions, while occasionally conducting independent missions on the Northwest Front, the Moscow Front, and in the Staraya Russa area. The winter campaign of 1942–43 marked the peak of aerosled deployment, with the most effective units operating on frozen rivers and lakes, such as Lake Ladoga and Lake Ilmen, as well as in the coastal regions of the Gulf of Finland and on the Karelian Front. Their most renowned combat action took place during the Novgorod–Luga offensive in January 1944, where aerosani played a decisive role in establishing a bridgehead south of Novgorod. Our NKL-26 was made by Jeandiz and Matt Baker. In February 1943, the German Army General Staff explored the possibility of mounting a self-propelled 12.8 cm gun on a super-heavy tank chassis, intended for infantry support and engaging armored targets at ranges up to 3,000 meters. Emphasizing firepower and thick armor over speed, Henschel developed the Tigerjäger Ausf. B, mounting a 12.8 cm KwK L/55 gun in an elongated Tiger II "Tiger H3" chassis with a front casemate. The suspension, designed by Porsche, was similar to that of the Panzerjäger Tiger (P) "Ferdinand" tank destroyer. The first Tigerjäger Ausf. B prototypes, later renamed the Jagdtiger, were produced in February 1944. Weighing 70 tonnes, the vehicle featured 250 mm of frontal armor on the casemate and 80 mm on the sides and rear. It was equipped with the Winkelzielfernrohr 2/1 optic, offering 10x magnification and a 7-degree field of view for aiming the main gun. In September 1944, a new suspension system developed by Henschel was introduced for series production. That same month, Schwere Panzerjäger-Abteilung 512 and 653 were fully equipped with Jagdtigers. Their crews were composed of battle-hardened veterans, many of whom had previously fought in Italy, Tunisia, and on the Eastern Front, including during the failed Tiger II's assault at Oględów in August 1944. The Jagdtiger saw its first combat during Operation Nordwind, the German offensive against U.S. and French positions in the Rhineland-Palatinate, Alsace, and Lorraine regions. However, the operation revealed the tank destroyer’s limitations: its poor mechanical reliability and mobility rendered it largely ineffective. At the start of Nordwind, only two Jagdtigers reached the front due to numerous breakdowns during transit. A few more arrived later to support the 17. SS-Panzergrenadier-Division and 21. Panzer-Division’s Kampfgruppe Liehr, participating in heavy armored engagements at Hatten-Rittershoffen. Following this, Jagdtigers continued to see limited action in Germany and Austria until the end of the war in Europe. A total of 85 Jagdtigers were produced by April 1945. Ours was made by FHSWMan, Stubbfan and Matt Baker. We would like to give a special thanks to Forgotten Hope Secret Weapons for this beast. This Jagdtiger was based on the Kingtiger made by AceS and Rad. We took the opportunity to update the render of this Forgotten Hope 1 veteran :
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  10. Share your opinions about the battle. Replies are ok but no flaming, keep it clean! Copy and paste below: Best: - Worst: - Funniest: - Most hated player: - Most loved/liked player: - Best Battle Photo - ( read below for more information ) https://cmp-gaming.com/topic/7176-best-battle-photo-medal/ Other: -
  11. Share your opinions about the battle. Replies are ok but no flaming, keep it clean! Copy and paste below: Best: - Worst: - Funniest: - Most hated player: - Most loved/liked player: - Best Battle Photo - ( read below for more information ) https://cmp-gaming.com/topic/7176-best-battle-photo-medal/ Other: -
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