All Activity
- Yesterday
-
Belzebuth started following Forgotten Hope 2 Christmas Event 2025
-
Question on this, I'm very new as of about an hour ago and was interested in joining in these campaigns with everyone as it looks like such a great time! I was wondering when downloading the maps for the CMP and using the updater do they only come through when the actual campaign is released? When I try to download the campaign updates, it brings up the updater, and get's stuck on Cmp_,maps.utxt and won't continue any further just saying "Connecting" on the bottom progress bar. Any response and or help is much appreciated and thank you very much if anyone does!
-
KiazuTerran joined the community
-
pozzo changed their profile photo
-
dfdsf joined the community
-
Tripp01 joined the community
-
l453stye joined the community
-
greha14 joined the community
- Last week
-
Today we are announcing our usual christmas event, which will be live on the servers starting this coming Saturday. Along with it comes version 2.67 that will soon be out to download through the launcher. We also share new renders for content that will be used in this event. Posted by CptBocquier on Dec 16th, 2025 Hello and welcome back to another Forgotten Hope 2 update. And so this is Christmas (War is not over). We will be running a new event over the Christmas season, bringing with it a few unofficial maps made by the FH2 and CMP team. The event will run with the map list below over the following weeks: Saturday 20th December to Sunday 4th January The map list will be the following official maps: Bastogne Eppeldorf La Hardt Forest Meuse River Operation Mars Pogostje St. Vith Verdenne As well as the following updated maps: Foy Hatten-Rittershoffen Herrlisheim La Gleize Operation Little Saturn The Storm Valirisk In 1915, the Russian military began developing aerosleds, or 'aerosani,' based on commercial designs. These vehicles were used for reconnaissance, communication, transporting supplies, and medical evacuation. Initially equipped with unarmed three-ski models like the ANT-IV, NKL-6, and NKL-16/37, it was not until after the Winter War that the Red Army fully recognized their importance - not only in logistics but also in direct combat. By the end of 1941, the lack of mounted armament on the NKL-16 aerosleds became a critical disadvantage, prompting the development of the NKL-26, a new armored and armed model with similar capabilities. Designed by N. M. Andreev and M. V. Veselovsky, the NKL-26 was operated by a two-person crew. It featured four individual skis, and its hull was constructed from plywood reinforced with a 10 mm armored plate at the front, which included an observation hatch for the driver/mechanic. The vehicle was equipped with a circular pedestal mount on top, fitted with a 7.62 mm DT machine gun for the commander/gunner. The NKL-26 retained the same powertrain as the NKL-16, using the M-11 five-cylinder, air-cooled radial aviation engine. This engine provided an operational speed of 30–50 km/h on ice. Mass production of the NKL-26 began in December 1941. Aerosani battalions began operations in January 1942, integrated with combined arms units, primarily ski battalions, while occasionally conducting independent missions on the Northwest Front, the Moscow Front, and in the Staraya Russa area. The winter campaign of 1942–43 marked the peak of aerosled deployment, with the most effective units operating on frozen rivers and lakes, such as Lake Ladoga and Lake Ilmen, as well as in the coastal regions of the Gulf of Finland and on the Karelian Front. Their most renowned combat action took place during the Novgorod–Luga offensive in January 1944, where aerosani played a decisive role in establishing a bridgehead south of Novgorod. Our NKL-26 was made by Jeandiz and Matt Baker. In February 1943, the German Army General Staff explored the possibility of mounting a self-propelled 12.8 cm gun on a super-heavy tank chassis, intended for infantry support and engaging armored targets at ranges up to 3,000 meters. Emphasizing firepower and thick armor over speed, Henschel developed the Tigerjäger Ausf. B, mounting a 12.8 cm KwK L/55 gun in an elongated Tiger II "Tiger H3" chassis with a front casemate. The suspension, designed by Porsche, was similar to that of the Panzerjäger Tiger (P) "Ferdinand" tank destroyer. The first Tigerjäger Ausf. B prototypes, later renamed the Jagdtiger, were produced in February 1944. Weighing 70 tonnes, the vehicle featured 250 mm of frontal armor on the casemate and 80 mm on the sides and rear. It was equipped with the Winkelzielfernrohr 2/1 optic, offering 10x magnification and a 7-degree field of view for aiming the main gun. In September 1944, a new suspension system developed by Henschel was introduced for series production. That same month, Schwere Panzerjäger-Abteilung 512 and 653 were fully equipped with Jagdtigers. Their crews were composed of battle-hardened veterans, many of whom had previously fought in Italy, Tunisia, and on the Eastern Front, including during the failed Tiger II's assault at Oględów in August 1944. The Jagdtiger saw its first combat during Operation Nordwind, the German offensive against U.S. and French positions in the Rhineland-Palatinate, Alsace, and Lorraine regions. However, the operation revealed the tank destroyer’s limitations: its poor mechanical reliability and mobility rendered it largely ineffective. At the start of Nordwind, only two Jagdtigers reached the front due to numerous breakdowns during transit. A few more arrived later to support the 17. SS-Panzergrenadier-Division and 21. Panzer-Division’s Kampfgruppe Liehr, participating in heavy armored engagements at Hatten-Rittershoffen. Following this, Jagdtigers continued to see limited action in Germany and Austria until the end of the war in Europe. A total of 85 Jagdtigers were produced by April 1945. Ours was made by FHSWMan, Stubbfan and Matt Baker. We would like to give a special thanks to Forgotten Hope Secret Weapons for this beast. This Jagdtiger was based on the Kingtiger made by AceS and Rad. We took the opportunity to update the render of this Forgotten Hope 1 veteran :
-
- 2
-
-
FH2 Campaign #18 - The Rising Sun: Battle #12 Iwo Jima
Quicksilver posted an event in Forgotten Hope 2
untilCMP FH2 Campaign #18: The Rising Sun Battle #12: Iwo Jima -
MayoMonkey joined the community
-
Ser.4 joined the community
-
Taipeh joined the community
- Earlier
-
FH2 Campaign #18 "The Rising Sun" Is Now Open | JOIN !
RAnDOOm replied to RAnDOOm's topic in General Announcements
-
Сокол joined the community
-
FH2 Campaign #18 - The Rising Sun: Battle #11 Peleliu
Quicksilver posted an event in Forgotten Hope 2
untilCMP FH2 Campaign #18: The Rising Sun Battle #11: Peleliu With The Old Breed Peleliu 1944 (click on the image to enlarge) The 1st Mar. Div. had fought on Guadalcanal, America’s first amphibious landing in World War II, from August to December 1942. The “Old Breed” then secured a lodgment on Cape Gloucester, New Britain, fighting there from December 1943 to February 1944. These men were in less than ideal condition having endured one of the wettest campaigns of the war. Most were suffering from weight loss and fungus infections, but would recover by the time of the Peleliu attack. The Marines on Peleliu were seasoned veternas of the Pacific Campaign who had grown to perfect their craft of rooting out the Japanese from island after stoney island. In September of 1944, the Marines are outfitted with their full compliment of M1 Garands, M1 Carbines and the latest iteration of the M1A1 Thompson SMG. The Battle of Peleliu or Operation Stalemate II was fought between September 15th to November 27th 1944. U.S. Marines of the First Marine Division, and later soldiers of the U.S. Army's 81st Infantry Division, fought to capture an airstrip on the small coral island part of a larger offensive campaign known as Operation Forager. The Commander of 1st Marine Division predicted the island would be secured within 4 days, however, Japan had developed new island defense tactics, well-crafted fortifications and caves that allowed stiff resistance, extending the battle through more than two months. -
Best: - Playing another battle more with this awesome Community Worst: - the fucking packet loss.... was awfull una poronga in spanish Funniest: - the great and legendary melee fight with @Quicksilver, Deutsche regiment who on the last round seems they loose her kommandant and many get in on the first squad spanish, @Dali96 when we are defending barridaga eh was levatiting Most hated player: - emmm myself Most loved/liked player: - @TOBU94 and @Mikplayeur who put his balls on my mouth on the 4th round on airfield.... Best Battle Photo - ( read below for more information ) https://cmp-gaming.com/topic/7176-best-battle-photo-medal/ Other: - i hope next battle we can have arty or at least more stable ping to raaaape @Pr0z4c
-
Best: - Still not asleep so doing this. Playing the game with yall. Winning. 4th are 5th guy who tried to run over me missed then he jumped out and I killed him, took his jeep an did donuts in it 3 or 4 of them did run over me. I will not hesitate to run over them from now on. Worst: - Finding out how steady the grease gun is. Our smgs jump side to side and up and down not the grease gun it just goes up and down a little. Funniest: - Picture time. I'm not in the pic cause I got kicked for being more effective at team killing than the people who TKed me I did not know that boat could run up on shore that far and got TKed cause I thought it would stop and just stood there. The connection problems caused by us all trying to climb up to the barrage balloon. Actually walked on it then got TKed and flew all the way across the map
-
Share your opinions about the battle. Replies are ok but no flaming, keep it clean! Copy and paste below: Best: - Worst: - Funniest: - Most hated player: - Most loved/liked player: - Best Battle Photo - ( read below for more information ) https://cmp-gaming.com/topic/7176-best-battle-photo-medal/ Other: -
-
FH2 Campaign #18 "The Rising Sun" Is Now Open | JOIN !
RAnDOOm replied to RAnDOOm's topic in General Announcements
-
untilCMP FH2 Campaign #18: The Rising Sun Battle #10: Guam History "As the fighting continued, the remainder of the 77th Infantry Division landed on July 23-24. Lacking sufficient Landing Vehicles Tracked (LVT), much of the division was forced to disembark on the reef offshore and wade to the beach. The next day, Shepherd's troops succeeded in cutting the base of the Orote Peninsula. That night, the Japanese mounted strong counterattacks against both beachheads. These were repelled with the loss of around 3,500 men. With the failure of these efforts, Takashina began retreating from the Fonte Hill area near the northern beachhead. In the process, he was killed in action on July 28 and succeeded by Lieutenant General Hideyoshi Obata. That same day, Geiger was able to unite the two beachheads and a day later secured the Orote Peninsula. Pressing their attacks, American forces compelled Obata to abandon the southern part of the island in as Japanese supplies began to dwindle. Withdrawing north, the Japanese commander intended to concentrate his men in the island's northern and central mountains. After reconnaissance confirmed the enemy's departure from southern Guam, Geiger turned his corps north with the 3rd Marine Division on the left and the 77th Infantry Division on the right. Liberating the capital at Agana on July 31, American troops captured the airfield at Tiyan a day later. Driving north, Geiger shattered the Japanese lines near Mount Barrigada on August 2-4. Pushing the increasingly broken enemy north, US forces launched their final drive on August 7. After three days of fighting, organized Japanese resistance effectively ended. "
-
Share your opinions about the battle. Replies are ok but no flaming, keep it clean! Copy and paste below: Best: - Worst: - Funniest: - Most hated player: - Most loved/liked player: - Best Battle Photo - ( read below for more information ) https://cmp-gaming.com/topic/7176-best-battle-photo-medal/ Other: -
-
FH2 Campaign #18 "The Rising Sun" Is Now Open | JOIN !
RAnDOOm replied to RAnDOOm's topic in General Announcements
-
FH2 Campaign #18 - The Rising Sun: Battle #9 Wakde Island
Quicksilver posted an event in Forgotten Hope 2
untilCMP FH2 Campaign #18: The Rising Sun Battle #9: Wakde Island History "The first US troops landed on the Island at 9:10 on the 18th, coming ashore from their LCVPs on the south western side of the island near the jetty; they were followed at five minute intervals by the other five waves. Shortly after landing, the U.S. troops came under heavy fire from concealed positions. The fire, however, was predominantly aimed at the LCI gunboats and ultimately the Americans reached the beach with only light casualties. By 9:25, the invasion force was ashore with two tanks (one of the others had been lost at sea, while the other had damaged during loading) which the Americans used to secure the beachhead, despite heavy fire from Japanese defenders which killed one of the company commanders. Close air support was provided by a squadron of A-20 attack aircraft, under the direction of a controller in a B-25. The American companies then split up. Companies B and F took the tanks and headed west along the coast whilst Company A were sent south-west to clear out machine gun nests. Company C was then sent north towards the airfield where they endured heavy fighting coming up against well defended Japanese positions. Even so, the advance north went well for the Allies and by noon they reached the airfield. By 13:30, the Americans reached the northern part of the airfield but failed to take the eastern side where the majority of the remaining Japanese forces were located. Despite the delay in securing the island, throughout the afternoon stores and construction equipment were unloaded at the landing beach so that work could begin on the airfield. Meanwhile, fighting continued throughout the day until the attackers dug-in for the evening at 18:00. Throughout the night, a small group of Japanese attacked the U.S. battalion's command post, but this was eventually repelled by elements of Company D after a firefight that resulted in 12 Japanese being killed and three Americans wounded. The following day, the U.S. attack continued at 9:15. Eventually, the rest of the airfield was captured despite strong resistance from well entrenched Japanese defenders. Following the capture of the airfield, the surviving Japanese made their way to coral caves on the coast, delaying the Americans for several hours before finally being overcome. The third day of the battle consisted mainly of mopping up operations by American forces who cleared up the last pockets of Japanese resistance in north-eastern corner of the island. The Japanese undertook several suicidal "banzai" charges over the course of the day but the U.S. troops were able to overcome the remaining Japanese resistance by nightfall. Airfield construction troops from the 836th Engineer Aviation Battalion arrived on 18 May, even while the fighting continued. The following day, they began construction work to repair and extend the airfield while fighting off attacking Japanese troops. The same day, the Kumamba Islands, to the northeast, were also occupied by Allied troops to install search radars to offer early warning to the base at Wakde. After a three-day battle, the island was declared captured on 20 May. Several Japanese snipers still remained on the island; they were eventually cleared out by Company L, which had been detached from the 3rd Battalion, 163rd Infantry to assist with mopping up operations between 22 and 26 May.The capture of Wakde cost the Americans 40 killed, and 107 wounded, while the Japanese lost 759 killed and 4 captured." -
untilDaymar Rally - Practice Practice for the 2955 Daymar Rally.
-
Best Battle Photo: Other Photos: @ЯÖÏÖR's Helldiver: Funny : @RayderPSG was literally doing Matrix with my Hellcat bullets going all around him on Hill 123... Fortunately Defeat photo : @Watchtower wanted to be executed for this defeat thinking he has failed on his men as commander, but fate decided to spare him, surely a sign from fate. [BUG] Someone left his pipe elbow lying around Map photos (1/2) :
-
Best: - Playing with the guys. Being killed by people that killed me almost 2 decades ago in tournaments and in pub. That this game has lasted all this time and it still gathers younger guys to it is amazing. Having two somewhat important kills, not real important but still. Sneaking off to an unguarded flag and graying it, making them have to come back to defend it Worst: Setting a tank on fire with the riflenade but missing the second shot. I used to be excellent with the riflenade, I'm learning it again. Funniest: - Toast executing me at round start. Apparently I had done something dishonorable in the previous round Just sitting in the truck going to a flag and BANG I'm dead FH 2 has become my favorite game again, moving Workers and Resources down to number 2.
-
Best: - play with all of you Worst: - Nothing my first Round As Infa Funniest: - In the last round we were in the destroyer with @Nightwing and out of nowhere the destroyer jumped in the air, on the first round when i melee @TOBU94 Most hated player: - no one Most loved/liked player: - @McCloskey for beign our AA gunner Best Battle Photo - ( read below for more information ) https://cmp-gaming.com/topic/7176-best-battle-photo-medal/ Other: -
-
untilDaymar Rally - Race Day Saturday, Janury 24th - January 25th, 2025 4:00PM - 04:00AM UTC Time to race!
-
Share your opinions about the battle. Replies are ok but no flaming, keep it clean! Copy and paste below: Best: - Worst: - Funniest: - Most hated player: - Most loved/liked player: - Best Battle Photo - ( read below for more information ) https://cmp-gaming.com/topic/7176-best-battle-photo-medal/ Other: -
-
FH2 Campaign #18 "The Rising Sun" Is Now Open | JOIN !
RAnDOOm replied to RAnDOOm's topic in General Announcements
