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Yehiel

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Posts posted by Yehiel

  1. ok, good news is i can definitely keep the cpu/motherboard.
    bad news is the low-tdp 750ti won't handle post scriptum (and other future games) so that a 1060 is indeed the next guess, meaning 300 bucks atm, maybe a little less with good timing. (and what is going on with those wavering prices?!)

    so no PS for now. maybe i'll join you in a few months/years. ;)

  2. i was so excited about this game to be released somewhen soon! but now i'm really wondering if this would be fun at all considering the hardware requirements.

    sadly i had to find out there's at least (!) one bottleneck with my system: the graphics card. but also my i5, the only 8GB of ram and a normal (slow) hardrive quite scares me that on a populated server i'd never be able to run it with some playable frames per second (20+ at least /30+ to have fun), even in low settings (which you'd never plan to set when buying a new game).

    so my specs are:

    i5 4670 CPU at 3.4GHz
    MSI GTX 750 Ti

    8 GB RAM (9) 1600MHz

    what do you think, is there a chance PS runs 'okay' with a 750 Ti or, if i'd get a more powerful graphics card, will my CPU at least be able to handle it somewhat smoothly?
    i'm planning to get another cpu-fan soon, still having the standard one on it and it's getting really hot/noisy by the time. getting another RAM stick wouldn't be a problem. but if the CPU is a real second bottleneck i'd need a new motherboard and all ... so the 'dream' of playing PS would be over. :(
    it's a pity time goes by so fast and modern games are often barely playable with midrange-setups only few years old.

    thanks in advance in case somebody will have an idea / answer to this!

  3. My Performance:
    kacke.

    Performance Squad leader:
    brcd lead the squad from 4th round on. he made a good job.

    Performance of our 8. Bataillon (our company):
    often i missed our tanks but can't tell about our overall performance.

    Performance Division (whole team):
    good job, i guess.

    Performance Officers:
    good job, i guess.

    Suggestions - who gets a Medal and for what?
    everyone for winning the campaign.

    Extra Remarks?
    -

  4. for the defense task of our infantry squad i made a small overview of possibly working rally point positions we will have to try.
    in general the terrain is open, the view distance high. flag spawnpoints are spread around most of the flags. it will be hard to keep our rally point alive for a longer time.

    remember to have a look at the map as soon as we lost our flag & our rally to meet up fast with the closest squadmate and place a new rally point!
    the minimum required distance to a flagpole is 25 meters.

    green = RP location proposals
    magenta = ammoboxes

    Churchyard
    rp_churchyard_.thumb.png.e932b998d4a68f5a8521fbb52f3f104a.png

    Hillside
    rp_hillside_.thumb.png.bdb6ae203047007eb5de64960f45daea.png

    Command Post
    rp_commandpost_.thumb.png.2a52b935dc3246bc13d6a9adde49de42.png


    for rally point placement while attacking a flag we need to find other positions depending on the situation. also more or less open spots are imaginable if the enemy doesn't expect something to be there and is focused towards other directions. so setting up rally points behind the enemy lines or at the 'edge of the map' could be helpful since the allied forces will try to surround our flag-cluster as well.

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