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Sir_Kowskoskey

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Posts posted by Sir_Kowskoskey

  1. Best: Rebel army of the germanites. 100th went through a wall a few times

    Worst: we still dont have a "Beam me up Scotty"  transport

    Funniest: playing against people with extreme imagination. Couple of defences succeeded only cause of chance. 

    Funniest2: minijim is learning to be trigger happy

    Funniest3: Halos mobile altar, praying tank. "Noonoo please noooo" :D

    Hate an love: Hawky aka Saltybird. Found him many times and should be only allowed to use a radio.

    Othet: @Johonas i always belived you to be a gentleman but after the trick you pulled on me @stoumont the gloves are off ;)

     

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  2. Our main goal is to hold stoumont and Farm, 

    Stoumont will be attacked usually from the north flank. We will give the 67th that position if the have to retreat from frontline. 

    Before that we will hold the whole city. Farm area is needed to be hold from all directions. I expect this will be a area the will make sneak assaults all evening but wont make

    a heavy charge unless their assault on stoumont fails. Both squads will keep 2 scouts out till the moment we get assaulted. Keep your eyes open and bullets shined. We will

    go for the win!

    farm.jpg

  3. Soldiers,

     

    Every now and then we all are in a situation where we must ask if our personal gain must be put a side for the greater glory. Our luck is that its is in this game that we know and love. As youve noticed we have won 3 battles quiet easily. This is ofcourse also cause of the high skill level of the axis army but also due to big problems in the allied performance. Problems such as high ping for latin american, russian and us players, a company co that vanished etc all have had a big effect on it. This unfortunatly can be fixes with small fixes and the only way we worked around to correct the problem is that we switch our 4th to their russian company. We ve spoken with admins , Hq and prozac and found that this is a bad but yet necessery sollution to make this campaign enjoyable for both sides. 

     

    So i ask that everyone of you will join me in switching sides if we see it necessery to do. If for some reason you feel that you want to stay on axis send me a message, it can be araranged. But remember that for this ro work we need you guys with us and working as full force from the first battle next week.

     

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  4. This time Juin and itsnew layout. We are fighting mainly on Domaine but also on southern road. We will field 2~3 squads. One on south one on Domaine. If we have third squad it will move as a fire fighter squad between flags. On this map its really inportant to have two rings of defence on flags. One close and the second a bit away. Be aware where the enemy comes from cause the key told the flags is to destroy the enemy rp before they cap us.   

    Be there early tomorrow so we have time to squad up!

  5. Okay that was a battle. We where in a hard spot. Im really happy how our defence works and we need to keep it up. On the other hand im not 100% on our assaults. More than once i noticed when we attacked only 1~2 went directly to the flag zone and the rest stayed behind shooting at the enemy. It is important that when we go for a flag we move as a unit and run directly inside the flagzone and fight there. That is the only way we can grab the flag. Also if you dony have an assigned kit or dont really mind what kit you use. Take the scout kit cause that smoke grenade is extremely useful in our advance. 

    Other than that next battle i need everyone to check my voice levels on ts. If you cant hear me ad dbs on me. Ill show you how if you are there early. More than once i had accidental spawnees even when i said dont spawn.

    Even if this sounds negative, i want to say that our positives are way ahead of our negatives. Keep up the good work and gimme a battle or two and the medals be raining on you guys if you keep it up! ;)

     

    And speacial thanks for rotating, this way we get all playing!

  6. Best: Mortar emplacement fights. Heavy assaults from everywhere. 

    Best2: Regrouping after a extremwly poor round

    Worst: Rotation

    Funniest: runnin after @GeJota  with my knife and him trying to run away

    Funniest2: @AL-SAHAD trying to win in a jeep race trying to knock my jeep of the bridge. Managed to brake accidentaly knocking his jeep of the bridge. Laughing our way over when @Airshark79 accidentaly destroys our jeep that caused one of my squad accidentaly destroying sharkies tank :D

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  7. We will be consentrating on the 2 southern flags tomorrow. Mortar emplacement is annoying to cap but it is takeable. Hill is a bit easier assault but awill nightmare to defend.  But we can and will do it. Most likely we will have 3 squads in duty tomorrow. In the begininng we will hit motar emplacement from the north and east with the full regiment. After the rl is placed our SL of a squad will start his long and dangerous sneak towards hill. As soon as grey flag is imminent we will place a sl rally on hill and try to capture them simultaniously. Plan b will be a your everydays push one at a time. Mortar emplacement is crucial in holdin the center of the map, and therefore it is our main objective. Take a look in available assets and jeeps assigned to us. Cause tomorrow we need to be ready from the beginning.

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