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Quicksilver

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Everything posted by Quicksilver

  1. until
    CMP FH2 Campaign #16: Darkest Hour Battle #1: Khalkhin Gol History "By the summer of 1939, Japanese strength was estimated at around 80,000 soldiers, 180 tanks and 450 aircraft. Soviet strength had reached approximately 50,000 soldiers, supported by 498 tanks and armored vehicles and 581 fighters and bombers. In July 1939, Japanese forces moved across the frontier with Mongolia and, inflicting heavy losses on Soviet and Mongolian troops, occupied the disputed border region. On Aug. 20, 1939, upon the signing of the German-Soviet Nonaggression Pact, Zhukov launched an attack on Japanese forces in Mongolia. Using his artillery and infantry to pin Japanese forces in place, Zhukov sent his tanks to attack on both flanks of the Japanese position. The attack encircled the Japanese Sixth Army and ultimately crushed it. Roughly 75 percent of the Japanese frontline troops were killed in action. The fighting ended on Sept. 16." --- ---
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    Axis Training For FH2 Campaign TeamSpeak Server: ts.cmp-gaming.com You will need to be on Teamspeak for both training and for the battles. If you are not on Teamspeak, you will be kicked from the server! FH2 Campaigns - What You Need To Know
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    Axis Training For FH2 Campaign TeamSpeak Server: ts.cmp-gaming.com You will need to be on Teamspeak for both training and for the battles. If you are not on Teamspeak, you will be kicked from the server! FH2 Campaigns - What You Need To Know
  4. until
    Axis Training For FH2 Campaign TeamSpeak Server: ts.cmp-gaming.com You will need to be on Teamspeak for both training and for the battles. If you are not on Teamspeak, you will be kicked from the server! FH2 Campaigns - What You Need To Know
  5. until
    Axis Training For FH2 Campaign TeamSpeak Server: ts.cmp-gaming.com You will need to be on Teamspeak for both training and for the battles. If you are not on Teamspeak, you will be kicked from the server! FH2 Campaigns - What You Need To Know
  6. until
    Allied Training For FH2 Campaign TeamSpeak Server: ts.cmp-gaming.com You will need to be on Teamspeak for both training and for the battles. If you are not on Teamspeak, you will be kicked from the server! FH2 Campaigns - What You Need To Know
  7. until
    Allied Training For FH2 Campaign TeamSpeak Server: ts.cmp-gaming.com You will need to be on Teamspeak for both training and for the battles. If you are not on Teamspeak, you will be kicked from the server! FH2 Campaigns - What You Need To Know
  8. until
    Allied Training For FH2 Campaign TeamSpeak Server: ts.cmp-gaming.com You will need to be on Teamspeak for both training and for the battles. If you are not on Teamspeak, you will be kicked from the server! FH2 Campaigns - What You Need To Know
  9. until
    Allied Training For FH2 Campaign TeamSpeak Server: ts.cmp-gaming.com You will need to be on Teamspeak for both training and for the battles. If you are not on Teamspeak, you will be kicked from the server! FH2 Campaigns - What You Need To Know
  10. until
    Daymar Rally - Race Day Saturday, Janury 18th, 2025 4:00PM - 11:00PM UTC This is your last chance to practice before the big one so you better get a move on, grab a notebook, and make a note of where every rock, valley, and hole is during this 514 km run.
  11. until
    Daymar Rally - Practice Saturday, Janury 11th, 2025 7:00PM - 10:00PM UTC This is your last chance to practice before the big one so you better get a move on, grab a notebook, and make a note of where every rock, valley, and hole is during this 514 km run.
  12. until
    Daymar Rally - Practice Saturday, December 14th, 2024 7:00PM - 10:00PM UTC The second chance to practice for the 2955 Daymar Rally.
  13. Daymar Rally - Practice Saturday, November 16th, 2024 7:00PM - 10:00PM UTC The first chance to get some practice in for the 2955 Daymar Rally.
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    CMP FH2 Campaign #16: Darkest Hour Scrimmage
  15. A new FH2 campaign will be starting around mid-September to play through 12 maps (and at least one scrim). The campaign will end before Christmas. We need players to volunteer for all leading roles. If there are no volunteers to lead the teams, regiments or squads then the campaign will NOT go ahead! For all those that complain during campaigns that their HQ, CO's or SL's do not know what they are doing - this is your time to shine and prove you're more than just talk! POST BELOW if you're interested in any of the roles (HQ / CO / SL), or send a PM to @Sir_Kowskoskey, @RAnDOOm or @Hawk
  16. A huge thank you to all those who have donated in our latest donations drive! With their help we have doubled our monies, but we still need another € 235,00 to be able to fund all our activities for the remainder of 2024. So, if you can, please donate towards helping the CMP community.
  17. Calling All Members Of The CMP Community! The monies are running low in the CMP funds account, and we need your help if we are to continue supporting our forums, "Discord server, Teamspeak and most importantly the game server that runs our FH2 campaigns, Valheim, Assetto Corsa and more games if they are needed in the future! You can see our costs at https://cmp-gaming.com/topic/963-donating-to-cmp-gaming/ Over the last three years we've seen a decline in the number of donations, and while we know that the worldwide economy isn't great, and people are struggling to pay for the basic necessities, we also know that those in our community have come to find CMP as a place to let off steam and relax with friends - although those who lead players in the FH2 campaigns may say it is less than relaxing! We are now over 6 months into 2024 and we have only just reached one-third of our funding target for this year. On average, we typically see 20 or so CMP members pay to fund the costs we incur, as a community. That's 20 members out of the 2,800+ members who are registered on the website, and of the 260+ members who signed up and enjoyed playing in our last FH2 campaign. Just 20 members enabled the other 240+ members to participate in the 11-week FH2 campaign. This shouldn't be the norm. What we need is for our community as a whole to step up. If you want to be able to continue playing FH2 campaigns, continue using Teamspeak to meet up and chat with friends, use the forums to arrange games, campaign and other events, then we need donations. If only 100 members donate €5 each then we can reach our target for the year, and allow us to keep the Teamspeak service running, as well as set up and run our autumn FH2 campaign. If we don't have the funds, we can't run the community that so many of you enjoy being a part of. We know that some of you wish to donate, but cannot donate due to restrictions on using PayPal in your country. Thank you for looking into alternative means of donating, I've spoken with a fair number of community members to discuss other ways to donate. If you can, and would like to donate, you can use the button below to make a single or monthly donation to CMP, or use the buttons on the side bar of the Home page.
  18. until
    Star Citizen Social Come and join the Star Citizen group for a social event where we take on missions around the Stanton system. All are welcome. We have plenty of ships from single-seaters to multi-crew leviathons to try out! Jump into Teamspeak and look for the group on a Friday evening at 18:00UTC, or come and post in the #sc-general channel on Discord. You can also join our organisation: ANTCORP at https://robertsspaceindustries.com/orgs/ANTCORP
  19. The 15th FH2 Campaign: The Last Winter Has Ended - Congratulations to the Axis on their win! From all of the Committee, Admins and Moderators we want to thank everyone who took part in our fifthteenth FH2 campaign. It's hard to believe that a game which started life back in 2007 is still seeing a full server of 100 players continue to participate in CMP's campaigns in 2024, and I'm sure that with a team still passionate and dedicated to Forgotten Hope 2, the game will be around for many more years to come. And, if it doesn't make anyone feel old realizing they've been playing this game (and participating in many organised FH2 campaigns) for over 17 years, then the sudden awareness that CMP is in it's 7th year of running FH2 campaigns might give pause for thought! At present we're still deciding on what theatre to run for our Autumn 2024 campaign, but as soon as we know more we'll be sure to post a hint or two. Some interesting statistics from the 15th campaign: In total there were nearly 60,000 kills over the course of the 11 battles (including team kills) - an average of around 5,423 kills per battle. The top three military hardware on the battlefield were medium tanks (both teams), and Axis artillery. The Panzer IV H ruled supreme in this campaign with over 1,500 kills. There were 561 close range kills made with bayonets, knives, entrenchment tools and spades. 549 players were unlucky enough to step on an anti-personnel mine during the campaign. One player was unlucky enough to be killed by a AN M8 Smoke Grenade. Get all the stats from Campaign 15 here You can also view the scoreboard for Campaign 15 here A Big Thank You To Everyone Who Yet Again Made Another Campaign Possible Our HQ's, CO's And SL's Thank you to all those that helped to lead armies and squads in this campaign. turbomursu - Pr0z4c - Tutvys - Erwin - DonbassCossack BaskaBommi - The_Green_Bunny - knokworst - aquintus - CptBocquier - estate8143 - genp - postelnik - IVAN_88 Otto - Swedish Green - 350ping_nobully - Kerst - Vlasov - RayderPSG - wanchekid Without you volunteering to help lead, we would not have been able to run this campaign! Mapping and Mapping Support Papillon, Geopat, Watchtower, Pr0z4c, SgtAlex, CptBocquier and DonbassCossack A small group of dedicated volunteers have yet again generously given their personal time to create the maps used in this campaign. Despite having families, jobs, and other commitments, they manage to prepare these maps in time for our events. Papillon and GeoPat have consistently contributed to ensuring the maps are ready for training and battles, alongside Watchtower, Pr0z4c and SgtAlex who have either created new maps from scratch, or brought existing maps up to a high standard of work, and worthy of being played in our campaigns. Once again, they have put in tremendous effort to get the maps ready for this campaign. We extend a huge thank you to them for all their hard work! Without our mappers, we wouldn't have these amazing custom campaigns and would instead be relying on public maps, hoping they work well in an organized setting. Also, thank you to CptBocquier, Vlasov and DonbassCossack for helping to bring in some of the more interesting vehicles, player models, weapons and buildings to the campaigns including the new church static, Panzerzugwagen and wine bottles found at the end of the campaign We need more volunteers to learn map-making and assist in creating new maps or updating existing ones. If you're interested, please post below, and we'll share some resources to help you get started. Game Servers and Teamspeak kummitus Always working behind the scenes, Kummitus ensures the servers and Teamspeak run smoothly, providing essential support for mappers as they edit and build the maps for campaigns. Without Kummitus managing the technical challenges of running the campaigns, Teamspeak, the forums, and Discord, we wouldn't have many of the features that bring a campaign together. We are deeply grateful for all his efforts! Forums, Graphics, Social Media and Community Support RAnDOOm Sir_Kowskoskey Hawk RayderPSG Erwin RAnDOOm plays a crucial role in preparing our campaigns by setting up forums, the campaign interface, medals, ads, social media promotions, and assisting officers and HQ with forum access. When we launch a campaign and open registration, you can be sure that RAnDOOm has done much of the work to ensure everything is ready on time. Without his efforts, meeting the tight schedules for our biannual campaigns would be much more challenging! Sir_Kowskoskey, RayderPSG, and Hawk work tirelessly to communicate with various language regiments and players, gently persuading them to take on leadership roles and monitoring potential player numbers and side preferences for each campaign. Their assistance in securing HQ and officers for each campaign and ensuring smooth operations is greatly appreciated! Hawk and Erwin are responsible for the captivating campaign ads (Hawk's adverts are always masterpieces!) and the atmospheric map loading images you see, often featuring intriguing WW2 quotes. Their work adds the final touches, bringing extra shine to our campaigns and maps! Map Balancing and Feedback Hawk RayderPSG Hawk and RayderPSG take on the challenging and often thankless task of balancing weapons, vehicles, and planes on campaign maps. Despite frequent complaints about weapon balance, they do an incredible job of testing and researching to ensure everything is as balanced as possible. Behind the scenes, they engage in extensive discussions about map content, always prioritizing balance and avoiding personal bias, even when they are playing or leading a squad. We owe them a huge thank you for striving to make each battle fair and equal for both teams! AND FINALLY A MASSIVE THANK YOU TO YOU, THE PLAYERS WHO JOINED OUR CAMPAIGN! We are delighted that so many of you have found CMP to be a welcoming home to enjoy gaming with like-minded individuals. Our hope is to continue growing this community, expanding the range of games we play, and encouraging members to take the lead on introducing new games for us to enjoy together. If there’s a game you’re passionate about and believe it would be a great fit for our community, please PM a Committee member or an admin and let us know! We may be able to support you in setting up a group within CMP. Donating To CMP Without donations to help cover the costs for servers and software we cannot continue to create and host FH2 campaigns, support new games when possible; as well as run the forums, Teamspeak and Discord channels. We are now midway through 2024 and we need members to step up and donate whatever they can afford to help cover the monthly community costs - even a few Euros will help. You can use the button below to make a single or monthly donation to CMP, or use the buttons on the side bar of the Home page.
  20. Seems to be a Teamspeak issue, rather than a CMP problem. Did you download Teamspeak from their official website at https://www.teamspeak.com/en/downloads/ I have the 32-bit client installed and haven't seen the CMP icon in the taskbar when Teamspeak is running (or otherwise) - just the standard blue dot. But, the CMP icon is set to show for our Teamspeak server, so that is most likely why it was showing in the taskbar if there was a setting enabled to display which server you were currently connected to. I see you mention the 32-bit was installed and then you talk about the 64-bit version, so the server icon in the taskbar may be part of the newer 64-bit version. Strange that you had issues uninstalling the app though. I would definitely report this to the Teamspeak team.
  21. until
    CMP FH2 Campaign #15: The Last Winter Battle #3: Bütgenbach History "Early on the morning of December 21, SS Panzergrenadiers, now supported by Nebelwerfers and heavy German artillery, slammed against the 26th’s defenses in and around Dom Butgenbach. The battle raged all day long and into the night, with the SS penetrating American lines repeatedly, only to be pushed back by American infantry, tank destroyers and artillery. At the end of the day, the veterans of the 26th Infantry still held their ground, and looked out on a battlefield strewn with destroyed German armor and scores of enemy dead. The dead SS Panzergrenadiers, many of them as young as 15 and 16 years old, were described by American patrols to be “as common as grass.” American graves registration counted some 782 German dead in front of the 26th’s positions alone. The burnt-out hulks of 47 German tanks lay scattered about the landscape, some of the vehicles burned for days after the fight was over. The following day, the 12th SS attacked the 26th Infantry again, this time with much less strength but in the same ferocious manner. Several German tanks made their way into the town, only to be knocked out by roving bazooka teams or American artillery. Many American survivors of the attacks made against Dom Butgenbach owed their lives to the divisional artillery of the “Big Red One.” The artillerymen supporting the riflemen on the line fired an astounding 10,000 rounds against the German attacks on the December 22 alone. Such was the ferocity of the artillery fire, that while several German tanks broke the lines, not a single Panzergrenadier managed to make his way close to the American defensive foxholes." --- --- ---
  22. There's a good chance that your FH2 is not up-to-date. Can you please try "Repairing" your FH2 installation to make sure it is on the latest version, and then try again?
  23. Just keep those sorts of messages in PM's or private chat on Teamspeak and off the battle server please Then everything will be good.
  24. TT = Total Tickets Remaining | T RVP = Round Bonus Modifier | T TVP = Total Tickets Bonus Modifier RVP = Round Victory Points | TVP = Total Victory Points
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