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untilCMP FH2 Campaign #18: The Rising Sun Battle #2: Henderson Airfield History “Colonel, there’s about 3,000 Japs between you and me.” Sergeant Ralph Briggs telephoned the command post of the 1st Battalion, 7th Marine Regiment at about 9:30 on the night of October 24, 1942, to report what he had just seen. Allied forces were in the thick of the Battle for Henderson Field. The telephone was picked up by Lt. Col. Lewis B. “Chesty” Puller, the battalion commander. Sergeant Briggs and 46 other Marines had been sent 3,000 yards in front of the American lines to warn of any movement by enemy troops. Colonel Puller asked the sergeant if he was certain that the Japanese were on the move. “Positive. They’ve been all around us, singing and smoking cigarettes, heading your way.” The Japanese had been trying to retake Guadalcanal’s airfield, which the Marines had named Henderson Field, ever since the Marines had captured the half-finished runway on August 7. The airstrip was named in honor of a Marine flier, Lofton R. Henderson, who had been killed at the Battle of Midway. During the past 21/2 months, Japanese warships had bombarded Marine positions, and reinforcements had attacked the dug-in Marines throughout August, September, and October. The Marines always managed to hold off the Japanese attacks—at the Battle of the Tenaru, at the Battle of Edson’s Ridge, and in several other vicious encounters along the Matanikau River, which formed a natural defensive barrier protecting the western approaches to the airfield. But the Japanese refused to be deterred and kept sending reinforcements by way of the nightly runs by Japanese destroyers, which the Marines nicknamed the Tokyo Express. Another convoy of reinforcements had come ashore on October 15. Everybody knew that it would just be a matter of time before the enemy launched yet another attack against the Marines defending Henderson Field." MAP PICTURES TO BE POSTED SOON
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untilAllied Training For FH2 Campaign TeamSpeak Server: ts.cmp-gaming.com You will need to be on Teamspeak for both training and for the battles. If you are not on Teamspeak, you will be kicked from the server! FH2 Campaigns - What You Need To Know
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untilAxis Training For FH2 Campaign TeamSpeak Server: ts.cmp-gaming.com You will need to be on Teamspeak for both training and for the battles. If you are not on Teamspeak, you will be kicked from the server! FH2 Campaigns - What You Need To Know
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untilAllied Training For FH2 Campaign TeamSpeak Server: ts.cmp-gaming.com You will need to be on Teamspeak for both training and for the battles. If you are not on Teamspeak, you will be kicked from the server! FH2 Campaigns - What You Need To Know
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untilCMP FH2 Campaign #18: The Rising Sun Battle #1: Sittang Bridge History "The Battle of Sittang Bridge was part of the Burma campaign during the Second World War. Fought between 19 February and 23 February 1942, the battle was a victory for the Empire of Japan, with many losses for the British Indian Army, which was forced to retreat in disarray. Brigadier Sir John George Smyth, V.C.—who commanded the British Indian Army at Sittang Bridge—called it "the Sittang disaster". The Sittang Bridge was an iron railway bridge spanning several hundred yards across the River Sittang (now Sittaung) near the south coast of Burma (now Myanmar). The 17th Indian Infantry Division had given "everything it had" at the Battle of Bilin River and was already weak. Now in retreat, they finally received permission to withdraw across the Sittang on 19 February. They disengaged from the enemy under cover of night, and fell back 30 miles (50 km) westwards along the track that led to the bridge. The Japanese 214th and 215th Regiments advanced, aiming to cut the British forces off at Sittang. Lieutenant General William Slim (later Field Marshal Sir William Slim), who took command of the Burmese theatre shortly after the battle ended, called the Sittang Bridge "the decisive battle of the first campaign."
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untilCMP FH2 Campaign #18: The Rising Sun Scrimmage
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untilDaymar Rally - Practice Saturday, December 13th, 2025 6:00PM - 11:59PM UTC Practice for the 2955 Daymar Rally.
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The 17th FH2 Campaign: The Unyielding Has Ended - Congratulations to the Axis on their win! From all of the Committee, Admins and Moderators we want to thank everyone who took part in our seventeenth FH2 campaign. Yet again another FH2 campaign is over, and what a campaign it has been! Up until the final battle, the scores swung wildly between Allied and Axis taking the lead, and, with just a 41 point difference going into Battle #10 at Tornio, the campaign could have gone either way. In the end, a strong finish from Axis secured the victory, but we can all agree that the campaign felt incredibly balanced throughout, with a lot of fun maps and some great experiences. The next campaign will take us back to the Pacific and will start some time in September 2025, so keep checking the forums and Discord for further news! Some interesting statistics from the 17th campaign: In total there were nearly 55,000 kills over the course of the 10 battles (including team kills) - an average of around 5,431 kills per battle. The top tank in this campaign with over 1,750 kills was the T-34/76, with the BT-7 in a distant second with 612 kills. The Lavochkin La-5 ruled the skies with over 160 kills while the MiG-3 took second place. There were 270 close range kills made with bayonets, knives, entrenchment tools and spades, with bayonets being the favoured melee weapon. 279 players were unlucky enough to step on an anti-personnel mine during the campaign. 101 anti-tank mines were used to destroy vehicles and tanks over the course of 10 battles. Get all the stats from Campaign 17 here You can also view the scoreboard for Campaign 17 here A Big Thank You To Everyone Who Yet Again Made Another Campaign Possible Our HQ's, CO's And SL's Thank you to all those that helped to lead armies and squads in this campaign. Kerst - CptBocquier - Blander Pr0z4c - dumbdPunk - Vlasov - lelik156 - ZZZkam1kadzeZZZ - genp - TomTom39 - Erwin - knokworst - Haraldt - Belzebuth - GeJota - wanchekid Without you volunteering to help lead, we would not have been able to run this campaign! Mapping and Mapping Support Papillon, Geopat, Watchtower, Pr0z4c, king_tigernator, CptBocquier, Blander, Vlasov and Ayrton Our amazing group of dedicated volunteers has once again generously devoted their personal time to create the maps used in this campaign. Despite balancing families, jobs, and other commitments, they consistently manage to prepare these maps in time for our events. This team has played a crucial role in ensuring the maps are ready for training and battles. Some members have created new maps from scratch, while others have enhanced existing maps to meet high standards suitable for our campaigns. Their tremendous effort has been instrumental in getting the maps ready for this initiative, and we extend our heartfelt gratitude for their hard work! Without these talented mappers, we wouldn't have access to such amazing custom campaigns and would instead rely on public maps, hoping they function well in an organized setting. We also appreciate those who have contributed by introducing interesting vehicles, player models, weapons, and buildings to the campaigns. We are in need of more volunteers to learn map-making and assist in creating new maps or updating existing ones. If you're interested, please let us know, and we will provide resources to help you get started. Game Servers and Teamspeak kummitus kummitus is a key individual in keeping the servers and communication platforms running seamlessly, offering vital assistance to Papillon and the mappers as they develop and refine the maps for our campaigns. Without his expertise in handling the technical aspects of the campaigns, including the communication tools and forums, many of the features that enhance our campaigns would not exist. We are truly thankful for all his hard work! Forums, Graphics, Social Media and Community Support RAnDOOm Sir_Kowskoskey Hawk RayderPSG Erwin RAnDOOm is essential in organizing our campaigns, handling everything from setting up forums and the campaign interface to managing medals, advertisements, and social media promotions. He also provides valuable support to officers and HQ by facilitating forum access. When we kick off a campaign and open up registration, you can count on RAnDOOm's extensive preparations to ensure everything is in place and on schedule. His contributions are vital in helping us meet the demanding timelines for our biannual campaigns. Sir_Kowskoskey, RayderPSG, and Hawk dedicate themselves to engaging with various language regiments and players, encouraging them to step into leadership positions while keeping an eye on potential player counts and faction preferences for each campaign. Their efforts in coordinating with HQ and officers to ensure seamless operations are a part of the reason why our FH2 campaigns are so successful! Hawk and Erwin take charge of creating the eye-catching campaign advertisements (Hawk's designs are always creative and beautifully made!) and the immersive map loading images, which often include thought-provoking WW2 quotes. Their creativity adds those finishing touches, to our campaigns and the maps. Map Balancing and Feedback Hawk RayderPSG Ayrton Hawk and RayderPSG tackle the demanding and often underappreciated responsibility of ensuring a fair balance among weapons, vehicles, and aircraft on campaign maps. Even in the face of regular feedback regarding weapon balance, they always do their best to research and check the loadouts before each battle is played. A special shoutout to Ayrton for his input regarding historical accuracy and potential loadouts in this campaign too. Unseen by many, they always participate in thorough discussions about map content, consistently emphasizing balance and steering clear of personal biases, whether they are in the heat of battle or leading a squad. We are immensely grateful to them for their commitment to creating a level playing field for all participants! AND FINALLY A MASSIVE THANK YOU TO YOU, THE PLAYERS WHO JOINED OUR CAMPAIGN! We are thrilled to see that so many of you consider CMP a friendly space to connect and enjoy gaming with others who share your interests. Our goal is to keep nurturing this community, broadening the variety of games we explore, and empowering members to spearhead the introduction of new games for everyone to experience together. If you have a game that you’re enthusiastic about and think would resonate well with our community, don’t hesitate to reach out to a Committee member or an admin via PM. We’d love to assist you in organizing a group within CMP! Donating To CMP Without donations to help cover the costs for servers and software we cannot continue to create and host FH2 campaigns, support new games when possible; as well as run the forums, Teamspeak and Discord channels. We are now midway through 2025 and we need members to step up and donate whatever they can afford to help cover the monthly community costs - even a few Euros will help. You can use the button below to make a single or monthly donation to CMP, or use the buttons on the side bar of the Home page.
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untilCMP FH2 Campaign #17: The Unyielding Battle #10: Invasion of Tornio History "On 3 October the forces the Germans had gathered together between Tornio and Kemi started moving towards Tornio. Two Finnish battalions from JR 11 and one from JR 53 faced three German battalions supported with armor and artillery. The initial German attempt in the morning was repulsed and several tanks were lost. Both sides now planned to attack which caused the flanking Finnish battalion to stumble into a German battalion which resulted in both getting tied down. This however did not prevent the German main attack from forcing the Finns to retreat who however managed to halt the German advance before the situation became too grave. Though the Finns had slight numerical superiority in infantry over the Germans the Finns had no artillery at all while the Germans could deploy several artillery batteries as well as several anti-tank guns. In the afternoon of 4 October the Germans attacked again this time managing to push the Finns to the Raumo river where the lines froze. Further German attempts to cross the Raumo river on 5 October were easily repulsed by the Finns. On the night preceding the 4 October German forces north of Tornio also attacked Finns who had advanced to Alavojakkala. Finns were forced to abandon the already surrounded fuel depot and withdraw further to the south. Later on 4 October the German forces north of Tornio consisting of 3 infantry battalions, more heavily armed than their Finnish counterparts, with artillery support faced 3 Finnish infantry battalions. Finns expected main German effort to be coming from direction of Kemi and were ill-prepared for strong German attack from the north which advanced rapidly forcing Finns to retreat several kilometers before forming new defensive line at Keropudas river."
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FH2 Campaign #17 - The Unyielding: Battle #9 Ilomantsi
Quicksilver posted an event in Forgotten Hope 2
untilCMP FH2 Campaign #17: The Unyielding Battle #9: Ilomantsi History "The Battle of Ilomantsi was a part of the Continuation War. It was fought from July 26 to August 13, 1944, between Finland and the Soviet Union. The battle took place in an area 40 kilometers wide and 30 kilometers deep, near the Finnish-Soviet border, close to a small Finnish town of Ilomantsi, in North Karelia. The battle ended with a decisive Finnish victory, as the last major Soviet attack against Finland was stopped here. At first, the Soviet offensive seemed to be successful as on July 21, 1944, the Red Army units were able to reach the Finnish-Soviet border of 1940 for the only time during the entire Soviet offensive of 1944 and, in fact, ever since 1941. Finnish reinforcements arrived on July 28, and on July 31 Raappana started the counterattack. Already by August 1 the Finns had cut the sole road leading to the 176th Rifle Division and by August 3 both Soviet divisions were encircled as the Finnish forces utilized envelopment tactics ("motti" in Finnish) that drew upon ancient methods of warfare and those already used by them in the Winter War (1939–1940). Soldiers of the Erillinen Pataljoona 4 disrupted the supply lines of the Soviet artillery, preventing effective fire support. The Soviets deployed three brigades with armor support to open the road connections to the encircled divisions but Finnish efforts prevented them. Renewed attacks distracted the Finns enough to allow the encircled Soviet forces to escape through the dense forests by abandoning their heavy equipment. Given the element of surprise and due to the superior numbers of the Soviets, the Finnish troops guarding the encircled divisions had little hope of containing organized breakouts, especially in the forests, and so many of the encircled Soviets managed to escape to their own side with the last escaping on August 10. The Utrio area played a central role in General Raappana's plan of defence. Fast-moving battalions from the Cavalry Brigade, experienced in forest warfare, drove through this area between lakes, as a wedge between the attacking Soviet 176th and 289th Rifle Divisions. The opening battles fell on the Finnish Light Infantry Battalion 6. When it implemented the encirclements at Leminaho and the Lutikkavaara hill, the Uudenmaa Cavalry Regiment attacked through Utrio and the River Ruukinpohja, with flanking from Light Infantry Battalion 1." -
FH2 Campaign #17 - The Unyielding: Battle #8 Sinimäed
Quicksilver posted an event in Forgotten Hope 2
untilCMP FH2 Campaign #17: The Unyielding Battle #8: Sinimäed History "The principle of the Soviet attack in the Sinimäed was an overwhelming frontal shock, with only a few of the attackers presumed to have reached the target. With artillery fire preventing reinforcements being sent in from the German rear, the Soviet 8th Army went on the attack and drove a wedge into the north flank of the 11th Infantry Division. The Soviet main tactical goal, the Grenadier Hill, was to be assaulted by the 6,000 troops of the 109th Rifle Corps. The 109th Rifle Division attacked Nederland, which was covering the hill from the north. The 120th Rifle Division hit the Grenadier Hill from the east. The 72nd Rifle Division assaulted the II Battalion, 3rd Estonian Regiment, which was defending the northern flank. The 117th Rifle Corps stood ready to break through the last of the German defenses. The Orphanage Hill fell to the Soviets with the 191st Rifle Regiment at the head of the attack. This unit suffered great casualties from the fire of the last defenders who in turn were either killed or forced to the Grenadier Hill. With the seizure of the Orphanage Hill, the Soviet 201st and the 256th Rifle Divisions were exhausted, as the 109th Rifle Division continued to press towards the Grenadier Hill alone. The defenders were commanded by Josef Bachmeier, the head of the II Battalion, Norge. The 1st and 2nd Battalions, 3rd Estonian subordinated to Bachmeier had 20 to 30 men each. For the defense of the Grenadier Hill, every available Estonian was sent into battle, including communications personnel. The central command post was destroyed by Soviet fire while the Germans, Flemish, Norwegians and Estonians escaped destruction by lying down in their bunkers. Behind them at the summit of the Grenadier Hill stood Nederland. The gaps created in the attacking infantry and tank line by the German artillery did not stop the Soviet advance. The Soviet tanks besieged the Grenadier Hill and kept circling it, all the while firing away at the defenders. Nevertheless, they could not capture the summit due to heavy casualties caused by the German anti-tank guns and the anti-aircraft guns pointing their barrels down the slope. Other Soviet tanks reached the westernmost hill Tower Hill. The defenders in their bunkers, which were poorly fortified from the north and the flanks, were destroyed. Among the Soviet tank commanders, starshina S.F. Smirnov destroyed five German strongpoints. One of the tanks reached the community center of the municipality of Vaivara, blasting a hole in the wall. This remained the westernmost point the Soviet armed forces reached in Northeast Estonia until late September 1944. By noon on 29 July Soviet forces had almost seized control of the Tannenberg Line. German units counterattacked against the Soviets besieging the Tower Hill; the second secured the Narva–Tallinn Highway in the west and the third unit counterattacked between the Grenadier Hill and the railway a few kilometers to the south. After the counterattack, only one German Panther tank remained unscathed." -
FH2 Campaign #17 - The Unyielding: Battle #7 Nietjärvi
Quicksilver posted an event in Forgotten Hope 2
untilCMP FH2 Campaign #17: The Unyielding Battle #7: Nietjärvi History "In the morning of 15 July 1944, the Soviet artillery and mortars opened fierce fire preparations. Resulting dust, sand and smoke clouds severely reduced the visibility making it difficult to see anything. Red Army followed the artillery preparation with infantry assault supported with armored units. By mid-day, the Finnish defense had been able to stop the Soviet attacks everywhere else, but on the west side of Nietjärvi where 1st and 3rd battalions of 44th Infantry Regiment were unable to hold back the Soviets. Soviets followed their initial success with another breakthrough attempt on the northwestern shore of Lake Nietjärvi, in Yrjölä. Lack of reserves made it difficult for the Finns to respond to Soviet attacks but by the evening the Finns had succeeded in stopping the Red Army breakthrough attempt apart from a 400 m wide section of the line which the Soviets held tight. Throughout the evening the Soviet offensive continued relentlessly backed by heavy air support. Also the Finnish Air Force took part in the battle by bombing the Red Army formations on the southeastern edge of Lake Nietjärvi. Artillery battalions supporting Finnish 5th Division fired 10,170 rounds and mortars 4,900 during 15 July. The Finnish counter-attack to regain the defense line was launched in the morning. The entire day saw continuous heavy fighting. At the evening the Soviets held on to a part of the Nietjärvi village, and a part of the defense line (stretch of a line consisting of connected trenches) on a low hill in that area. As frontal assault was deemed to be too expensive Finns chose to cut off the Soviets by assaulting along the trenches with artillery being used to prevent Soviet reinforcements from reaching the area. At 22:30, the same evening (16 July), the Finnish artillery and mortars began an artillery preparation which was immediately followed with infantry assault along the trenches from the both ends, using automatic rifles, hand grenades and flame throwers. In the early morning hours of 17 July 1944, the Finnish units approaching the trench from both ends managed to link up with the help of the flame throwers. Only a small portion of the Red Army soldiers trapped to the trench or beyond it had escaped. Soviet forces tried to support the troops fighting in the trenches but Finnish artillery prevented reinforcements from reaching the area." -
untilCMP FH2 Campaign #17: The Unyielding Battle #6: Lenino History "During the eventual assault little went according to plan.The artillery barrage was due to start at 8:20 a.m., but was postponed because of thick fog. It was to last 100 minutes, but the commanding officer of the Soviet 33rd Army, General Vasili Nikolaevich Gordov, called it off after less than an hour, believing the German lines to be already destroyed by Soviet Katyusha rocket launchers. The infantry assault started at 10 a.m. A steady line of Polish troops from the 1st Regiment reached the lines of the 1st battalion, and then the first line of German trenches almost unopposed. However, the German forces had simply withdrawn to the second line due to the artillery barrage, which allowed their forces to avoid losses. In the open fields between the German lines, the Polish infantry was being decimated by concentrated fire from German machine guns. While the second line was also captured, this victory came at a price: Soviet units that were to cover both flanks of the Polish infantry did not leave their initial positions and the Polish spearhead suffered heavy losses both from flanking machine guns and the friendly fire of Soviet artillery. The 2nd Regiment on the northern flank fared little better. It reached the first German line almost unopposed and by noon, it had managed to capture the village of Polzukhi, which was located between the German first and second lines of trenches. The German units counter-attacked and a close-quarters fight for the burning village ensued. While it was ultimately secured by a flanking manoeuvre of the 3rd battalion, the regiment suffered tremendous losses. In addition to that, the army's supplies failed to reach the fighting units and most of its companies were short of ammunition. Because of that, any further advance had to be halted. Meanwhile, the 1st Regiment was threatened from a strong German position in the village of Trigubovo on its left flank. The village was to be secured by the Soviet 290th Infantry Division, which however failed to reach this objective. After heavy fighting the village was secured around noon, but then the logistics failed and ammunition supplies of the regiment were depleted as well. By noon, although the Polish 1st Division had managed to strike a three kilometre deep wedge into the German lines, the assault had to be halted. Soviet tanks, that were to support the breakthrough, did not cross the Mereya river and both Soviet divisions were stopped near their initial lines. Only after noon did the tanks start to cross the river. While improvised bridges were prepared by engineers, the paths leading towards the river were swampy. The 2nd tank company lost five tanks to malfunctions, two to enemy fire, while the remaining three could not reach the river crossings at all. The 1st tank company was to cross the river via a bridge in Lenino. Moreover, their advance was halted by German aerial bombardment, suffering further losses during the battles for Polzukhi and Trigubovo. The swampy river valley proved to be a problem to artillery as well: light infantry guns and mortars had to be carried by foot soldiers as wheeled transport could not cross the obstacle."
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untilCMP FH2 Campaign #17: The Unyielding Battle #5: Operation Little Saturn History "Operation Saturn, revised as Operation Little Saturn, was a Red Army operation on the Eastern Front of World War II that led to battles in the northern Caucasus and Donets Basin regions of the Soviet Union from December 1942 to February 1943. The success of Operation Uranus, launched on 19 November 1942, had trapped 200,000 - 250,000 troops of General Friedrich Paulus's German 6th Army and 4th Panzer Army in Stalingrad. To exploit this victory, the Soviet general staff planned a winter campaign of continuous and highly ambitious offensive operations, codenamed "Saturn". Soviet forces consolidated their positions around Stalingrad, and fierce fighting to shrink the pocket began. Operation Winter Storm (Operation Wintergewitter), a German attempt lead by Manstein to relieve the trapped army from the south, was successfully fended off by the Soviets in December. The full impact of the harsh Russian winter set in. The Volga froze solid, allowing the Soviets to supply their forces more easily. The trapped Germans rapidly ran out of heating fuel and medical supplies, and thousands started to die of frostbite, malnutrition, and disease. On 16 December, the Soviets launched a second offensive, Operation Little Saturn, which attempted to punch through the Axis army on the Don and take Rostov. If successful, this offensive would have trapped the remainder of Army Group South, ⅓ of the entire German army in Russia, in the Caucasus. The Germans set up a "mobile defense" in which small units were to hold towns until supporting armor could arrive. From the Soviet bridgehead at Mamon, 15 divisions—supported by at least 100 tanks—attacked the Italian Cosseria and Ravenna Divisions, and although outnumbered 9 to 1, the Italians resisted until 19 December, when ARMIR headquarters finally ordered the battered divisions to withdraw.[37] The Soviets never got close to Rostov, but the fighting forced von Manstein to extract Army Group A from the Caucasus and re-establish the frontline some 250 km (160 mi) away from the city. The Tatsinskaya Raid also caused significant losses to the Luftwaffe's transport fleet. The 6th Army now was beyond all hope of German reinforcement. The German troops in Stalingrad were not told this, however, and continued to believe that reinforcements were on their way. Some German officers requested that Paulus defy Hitler’s orders to stand fast and instead attempt to break out of the Stalingrad pocket. Paulus refused, as he abhorred the thought of disobeying orders. Also, while a motorised breakout might have been possible in the first few weeks, the 6th Army now had insufficient fuel and the German soldiers would have faced great difficulty breaking through the Soviet lines on foot in harsh winter conditions."