DerSohnGottes has a school-project ongoing where he researches the influence of computer games on mass shootings.
He has prepared a very small survey and asked us if we could help him in his project. Please be so kind and help getting a representative result by participating, it shouldn't take longer than 5 minutes.
To the survey: Killergames turn us into School shooters?!
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Hey there, are you looking for a new game? A Game that is different than all the mainstream shit out there? Than maybe Star Citizen is your next game... There is a special event going on, called Referral Contest. If i share my Referral Code with you and you will use it, you earn 5000 UEC (United Earth Credits). A ingame and for the webside store used payment. So get you bonus and sign up for Star Citizen. Code Johonas: STAR-PHKL-SF2S Code Malleus: STAR-MNJS-NS77 Link Entlist Event: https://robertsspaceindustries.com/enlist?referral=STAR-NPVW-JNSN Link Webside: https://robertsspaceindustries.com/ About the Game: "Travel across the vast expanse of space in a cargo hauler with a friend or two in the turrets, land on an alien landscape to pick up a bit of smuggling work only to be ambushed by unscrupulous outlaws and fight your way from the ground back into space. All in one seamless experience. More than a space sim, more than an action shooter, more than an MMO: This is Star Citizen. Hundreds of systems from the dense cities to vast alien landscapes, each artistically crafted with our hybrid procedural planet tech. A massive variety of ships, components, weapons and equipment offering infinite customization options to tailor to your play style. Live how you want to live: shift from a cargo hauler to an outlaw whenever you want. Interact with a diverse and dynamic population. Whether they’re handing out jobs or running a store, Star Citizen’s NPC population have full day/night cycles thanks to our proprietary AI Subsumption technology. A dynamic community. Not only do we regularly share updates, behind the scenes videos and developer commentary, we also have made available early builds of the game, so that our backers can test and provide feedback while Star Citizen is in development. What can i experience now? Star Citizen is currently in Alpha which means that the technology and designs that bring the game to life are still in development. To help us refine and improve as we continue development, we have divided the game into several modules that are available now for early testing. With your Star Citizen game package, you can start playing all of these modules today and help provide us with much needed insight and feedback. Currently Available Modules: Arena Commander: An arcade-style dogfighting and racing mode that allows us to test our ships and physics-based flight model as players battle alongside and against their friends in multiple arenas and game. Star Marine: A fast-paced battleground where players put our unique FPS gameplay through its paces, testing the seamless third and first person unified animations, zero-G combat, and a variety of high-tech weapons. Area18: Originally designed as a test for planetside interactions, Area18 is an ultra-detailed cityscape for you and your friends to explore, go shopping, or just see the sights. Hangar: Your own personal space to look at your ships up close, edit your loadouts, and see your special reward flair and decorations. Persistent Universe: Commonly known as the PU, this mode combines all the other modes and allows players to explore a small section of one of our solar systems. Here you and your friends can do missions, engage in ship or FPS combat, or explore asteroid fields for long forgotten wrecks. This has all been built on our 64-bit game engine that provides seamless travel from inside a space station, to a spaceship so large that you and your friends can walk around inside while flying thousands of kilometers through space. All in real time. All without load screens. It’s here in the PU that you begin to see the real promise of Star Citizen." See you in the Verse!